Magic The Gathering: Arena

Magic The Gathering: Arena Dev Tracker




07 May

Comment

Originally posted by drostandfound

We don't need path. The historic removal is fine.

But seriously, why was Flame Tounge Kavu not included.

I see this question a fair amount, drostandfound. Cards were excluded from Jumpstart on Arena because of power level, coding costs, and/or play pattern - and Flametongue Kavu was in the last category.

The fact that FTK's trigger is mandatory and can hit your own creatures creates board states that are both punishing and stagnant. If I have one in hand and you have no creatures, I literally can't cast it without it killing itself - so I'm incentivized to do nothing. And if you ever play a creature with 4 or less toughness, not only will it die, but you've actually enabled me to play my creature and start attacking you - so you're incentivized to do nothing, too. That makes for an especially unpleasant and drawn-out case, so we decided to swap it out.

That said, we saw a fair amount of regret and frustration in response to the Jumpstart swaps, and we do understand where that was coming from. When a similar case arose again with the Mystical Archive, ...

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Comment

Originally posted by Collistoralo

It does bring up the question of what is in place for colourblind people?

The arrows also come off of the top of the card from left to right in the order they are listed on rhe card.


06 May

Post
    on News - Thread - Direct

May 6, 18:30 UTC
Completed - The scheduled maintenance has been completed.

May 6, 15:30 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

May 5, 19:24 UTC
Scheduled - @MTG_Arena maintenance will occur to deploy the 2021.4.50 game update.

⏲️ Full deployment estimated at ~3 hours.
πŸ› οΈ No downtime is expected.
πŸ“ Patch notes available soon after.

Post
  • Fixed a bug that could cause social/friends list interactions to not work properly on iOS
  • Fixed a bug with the French translation for Fracture. Nous sommes dΓ©solΓ©s!
  • Fixed a bug that could cause the game to not be full screen on Google Pixel 5 when Gesture Navigation is enabled
  • Fixed a bug that could cause Ecological Appreciation to fail to properly return the creatures to the battlefield
  • Fixed a bug when putting multiple Snarls and basics onto the battlefield with Journey to the Oracle
  • Fixed a bug that could make the cost reduction from Maelstrom Muse apply incorrectly
  • Fixed a bug that could cause the daily & weekly win trackers to disappear after playing a Sparky match
  • Fixed a bug that could occur with Grinning Ignus with Ashaya, Soul of the Wild on the battlefield

05 May

Comment

Originally posted by zannyzozo

Will the Japanese mystical archive styles for the multi color cards be made available at some point in Arena?

They will. They aren't in the College Cup, but there will be an event for them later in the set.

Comment

Originally posted by PopAndLocknessMonstr

Maybe some more clarification here...the rewards are the normal Mystical Archive art that we can already pull from packs and it only applies to the uncommon styles and is NOT the alternate japanese art, is that correct?

It is the Japanese alternate art styles.

Comment

Originally posted by Ginoladers

I really like the flavor of this, but paying 2500 gold 3 times for a chance to maybe win a sleeve seems... the worst Iβ€˜ve ever seen on Arena. I mean if you want to play the formats it is maybe worth the investment but honestly: I hope very few people will actually participate in this to show WotC that these types of flavor-fun-events should be free

To clarify, the events award card styles for the Mystical Archive, just like Festival events in past sets. And if that's still not up your alley, you don't have to enter the Cup events to receive the celebratory sleeve - everyone on Arena will get that!


04 May

Comment

We have fix for this bug which should be coming out pretty soon. #wotc_staff


03 May


02 May

Comment

We're aware of the issue, and a fix is in the works.


30 Apr

Comment

Originally posted by mrbiggbrain

The autotapper is a backpack solver, probably with some kind of static state analysis involving costs. It just would be impossible of solving that situation. Most backpack algorithms are "Good Enough" variants since solving for a backpack is very hard, resource intensive, and the best answer is usually not that much better then an informed guess.

Imagine you hve a backpack and you are trying to figure out what can fit inside. Not only do the items have a size they have dimensions, and not only do they have dimensions they have weight, and not only do they have weight they have importance. Trying to determine the best items that can fit and how they do so as you can imagine is a massive undertaking.

That is what the autotapper does. It solves a large number of backpacks to see what combinations of items could work where the cast spell is part of that solution.

Now imagine if your tent got smaller when you put a blanket inside... that greatly complicates the i...

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This is a great summary of the problem space autotap lives in. #wotc_staff


28 Apr


27 Apr