Magic The Gathering: Arena

Magic The Gathering: Arena Dev Tracker




17 Dec

Post

Bug Fixes

  • Pre-orders are now available for players located in Germany.
  • Players who disconnect and reconnect during Traditional (best-of-three) Drafts should now be able to properly sideboard in-between matches.
  • Players should now be able to Friend Challenge each other directly after completing a Friend Challenge match.
Comment

Originally posted by MetallicaDortmund

Hi, wow, great to have your immediate focus on this. I was playing Brawl with God-Eternal Rhonas as my commander and when he got destroyed (killed by combat damage iirc) I could only choose to send him to the Command Zone or the graveyard but not into my library third from the top.

Also, in general, thank you for your service, Arena is an amazing client and I enjoy it almost every day. Keep up the great work!

That's rules correct! The tuck ability on God-Eternals is a triggered ability - it can only fire after the creature has been successfully put into your graveyard or exile, which happens after your option to send it to the command zone. #wotc_staff


16 Dec

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If you have a support question, please ask our support team! You can find the link if you click "Support" at the top of the page. :slightly_smiling_face:

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Thanks for the report, I have a fix coded up. #wotc_staff

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Originally posted by IndraSun

Something I've learned in this forum, it's never a bug.

I mean, I learned about like three bugs this weekend. Sometimes it's real! #wotc_staff

Comment

We're sorry to hear that you have encountered an issue. If you haven't had a chance to already, please be sure to submit a request at: https://mtgarena-support.wizards.com/hc/en-us/requests/new so our team can look into the issue ASAP. We'd be more than happy to help!

Comment

Originally posted by MetallicaDortmund

God Eternals also don't function as intended.

Edit: Seems I'm wrong!

Would you please clarify what you mean by that? I just tested using God-Eternal Kefnet's ability to tuck back into your library and I was able to draw, play, and murder him back to the command zone as expected. Sorry Kefnet. #wotc_staff


15 Dec

Comment

Originally posted by freestorageaccount

Hm... I can also think about this and interpret "other than a nonexistent card" as allowing anything. Maybe this is like a NaN-type paradox.

No, the underlying code is basically "matching" on a situation in the game. Whenever we have one of these "other than" situations, it has to find the object that this noun is other than, in order to ensure they are not the same object. #wotc_staff

Comment

Almost certainly an anaphora resolution issue, where "another" is interpreted to mean "other than the one you returned" - if you returned nothing, then it can't match any objects as candidates for returning to your hand. Pretty interesting problem... Most of us are going on vacation soon, so it might not be fixed for January sadly. #wotc_staff

Comment

There have been a lot of good suggestions here. Familiarity with the cards will definitely help. For the timer, direct/friend challenge games and not games against Sparky don’t have a timer.

On general assistance for the visually impaired, please let me know more about what would help you here (and the things currently there that help; your comment in sound cues is already making me think about ways we might be able to make them more useful). I’m really interested in anything you could share on this (either comment here or PM me if you’d rather). We definitely want to make the game accessible to all players, but it’s hard/expensive to get good insight into every different case.

Glad you’re enjoying the game, and please tell me more about how we can help.

Comment

It may be because you haven’t designated said deck as a Brawl deck, in the deck editor. I would check that first.


14 Dec