Magic The Gathering: Arena

Magic The Gathering: Arena Dev Tracker




02 May


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25 Apr

Post
    on News - Thread - Direct

Apr 25, 19:01 UTC
Completed - The scheduled maintenance has been completed.

Apr 25, 16:00 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Apr 24, 20:47 UTC
Scheduled - @MTG_Arena maintenance will occur to deploy the 2023.25.10 game update.

⏲️ Full deployment estimated at ~3 hours.
🛠️ No downtime is expected.
💻 Restart required.
📝 Patch notes available soon after.


24 Apr

Comment

Originally posted by ticklemeozmo

Boo, well, I appreciate the response! Thank you.

OR, you have to say that to avoid affecting the results! (I’m kidding, thank you for engaging).

Oh no, they’re onto us!

I mean, we do use the data roughly the way you mentioned, we just don’t change question appearance rate. (We have enough matches that we have the day to answer most reasonable questions without doing that.)

Comment

Originally posted by VlXwlOpWd9TFISi

How do you differentiate fun from simply winning or losing? I imagine the correlation there is quite high

Oh yeah, super high. But we know if you won or not, and track those separately. So we’ll look at “Happy rate on loss”, etc.

Comment

Hate to spoil some good conspiracy theorizing, but it’s a flat ~5% chance after every game (barring some modes like tutorial).

We will definitely look at things like whether we see differences in happy/sad rates by opponent deck color or in matches where specific cards were cast (usually: no), but we don’t ask based on criteria like that. Being able to use the results to answer questions like the above requires us having a good baseline to measure against, which means we need to ask it broadly to establish the baseline.


21 Apr