Am I the only one who actually likes the 1.9 attack cooldown feature? It means you can't spam click, and actually makes certain enemies challenging.
On Bedrock, even a more tough enemy like a ravager or piglin brute you can literally punch to death in seconds. The 1.9 cooldown made fights way more engaging and required a lot more strategy.
These combat tests just feel like I can spam click again.
The biggest problem I see with 1.9 is that it's harder for new players to understand. The feedback is also quite consistent that 1.9 doesn't work as well for PvP.
Since the end goal is to bring Java and Bedrock to parity, I need to be careful of what changes we want to bring to the millions of Bedrock players.
It's correct that these changes make Java Edition considerably easier in PvE.