Minecraft

Minecraft Dev Tracker




28 Nov

Comment

Originally posted by PM_SHORT_STORY_IDEAS

I am running a home server, 16gb of ram available, Ryzen 5600x. Performance is alright, but the more spread out players get, the worse lag gets. Going through a nether portal takes 3-5 seconds if there's no one on the other side, during which time you fall through the world (scary as heck, even when I'm used to it) before getting pulled back up.

Even though it's no harm done ultimately, and it resolved, I feel like this would be a lot better if it were just a loading screen rather than falling through the ground until things properly load.

I agree, we should fix this falling thing.


27 Nov

Comment

Originally posted by CreakyEar646431

I wouldn't do it. Performance on vanilla server.jar is terrible and optimizations (like fabric with mods or paper) only come in full releases. If you want to play in your own server I would recommend having at least 4Gb of ram and a good single threaded cpu.

Single thread performance is important, yes, but worldgen can now take full advantage of all available CPU cores.

Comment

Originally posted by CreakyEar646431

I wouldn't do it. Performance on vanilla server.jar is terrible and optimizations (like fabric with mods or paper) only come in full releases. If you want to play in your own server I would recommend having at least 4Gb of ram and a good single threaded cpu.

Have you tested the new vanilla server? It is likely still worse than modded ones (as they don't have to fully support vanilla features), but we've implemented a lot of server-side optimizations for this release.


26 Nov

Post

We're now releasing the third (and almost certainly last) release candidate for Caves & Cliffs: Part II. If there are no major issues following this release, no further changes will be done before the full release.

Happy crafting!

This update can also be found on minecraft.net.

If you find any bugs, please report them on the official ...

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