Minecraft

Minecraft Dev Tracker




19 Sep


18 Sep


17 Sep


16 Sep

Comment

Originally posted by Chedder_Chandelure

I think it may be revisited

Yes, we got mostly positive feedback on the experiment and hope to revisit it after 1.18 release.

Comment

Originally posted by Dartania_T

Nooooooooo. Please don't nerf my elytra. I have enough trouble exploring as is, and there's already a trade-off between armor and flying. Elytra already require Unbreaking III and mending to not be practically useless. (Falling from a great height because I don't have 3 mob farms between spawn and the end portal was frustrating to say the least, and even phantom membranes are late game for us.)

I'm okay with it if it requires enchantments to get it back up to current levels, but being nerfed without the ability to undo will make it insanely difficult for me to explore and get places. Especially now that everything is bigger.

If the reasoning is that other transport methods are obsolete, why don't we just make the other methods better? Like rivers that boats can actually go through, easier-timed horse jumps, scaffolding that actually works and doesn't kill you. Or change the speed curve of minecart rails so that the longer you go on booster rails, the faster y...

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The changes as they were published were actually a big buff and not a nerf. I personally could fly 4 times further when using rockets efficiently.
Gliding speed was not reduced.
The only nerfed scenario was constantly spamming fireworks while flying horizontally.
Gliding without getting damage actually allows using elytra before enchanting it. With elevators or other clever mechanisms it can be used for free.
The idea is to encourage people to use fireworks efficiently and use more gliding. Nobody wants to make the elytra obsolete. It is an end-game item and should stay the best overall way of traveling.

Comment

Originally posted by supremekirb

you a dev or something? You keep using "we" as if you're actually working on the game.

Yes.


15 Sep

Comment

Originally posted by SeanWasTaken

I hope they revisit the idea of nerfing elytra a bit, they could use it, even if this specific implementation wasn't working.

Yes, we want to revisit it.

Comment

Originally posted by Certain-Whereas-7735

Aw man, why did you guys remove the changes to the elytra? I enjoyed not using durability when gliding. Are you guys gonna change it in a future snapshot? Not understanding why it wasn't included here.

Needs more balancing. We hope to return to it after the C&C part 2 release. We put it into the experimental snapshot to get some early feedback on the ideas.