Reverse underhand is :P
Although it's basically never useful. The drags do more.
Reverse underhands will be removed in the future.
Reverse underhand is :P
Although it's basically never useful. The drags do more.
Reverse underhands will be removed in the future.
Will be fixed for next patch along with some more changes for the movement.
Yeah, the devs are planning a lot of the game design around competitive matchmaking. Have no fear, you can tryhard to your heart's content :)
We have plans for competitive matchmaking in form of 1v1/3v3 with ELO system, leaderboards etc. but the game is designed around our big battle mode which will be announced very soonish with the roadmap. There's also a bunch of things in the combat which were partially added to appeal to a broader audience and not for the comp crowd.
We want to make a fun game that can be played competitively, but we're not going to push for esports or anything like that - unless it emerges from the community in which case we'll most likely support it.
We have no plans for a bigger competitive mode right now, atleast not for release.
We have taken certain measures in order to remove this and other types of extreme dragging. Expect some major changes in the upcoming patch.
Center-grip shields are currently being worked on, and will be added in a future update.
The edge cases where people can still spin, do a full turnaround and hit with the end of the swing are a problem right now. They are not anywhere near as bad as actual reverse hits, but still bad, as they are annoying/unfun to fight against and look dumb. Currently thinking of a solution to get rid of them without destroying some other aspects of the game, but we will sort them out.
You will not be able to use reverse/spin attacks in Mordhau.
Hey, has this new official discord come into existence in the last 4 months?