Mordhau

Mordhau Dev Tracker




11 May

Comment

Originally posted by addysonclark3

I used my 10k gold to buy weapons.

Nearly half the weapons took my gold but didn't unlock.

Is there any plan to compensate players like me?

I got 10k because of issues, then lost nearly all of it due to more bugs.

You didn't lose the gold. It may appear to have disappeared, but it's still there, so don't worry. We're not sure yet why that happens and are looking into it, but it'll return, either on restart of the game, or steam. Some people needed to reinstall as well. We're looking into it.

Comment

Originally posted by NNRRHS

Same here. We need help from devs please u/Jaaxxxxon

What regions?

Comment

Originally posted by NNRRHS

What region?

Comment

Originally posted by NNRRHS

We need help from devs please u/Jaaxxxxon

We are looking into it!

Comment

Originally posted by DavidisGamingHD

Can I ask, what are the plans to counter this? (Without giving too much away for cheat creators to learn from)

I haven't seen anything like this in-game yet, but I have encountered folks aimbotting with bows - a minor inconvenience which is easy countered. Most game devs don't really tell us what's going on in terms of combating cheaters, and it frustrates players/makes them think nothing is being done. If the cheating does get worse, it'd be nice to see a post in regards to it, just to make players feel a little more comfortable in the notion that something is being done behind the scenes.

We're looking into countering it, that's all I can really say atm.

Comment

Originally posted by FatNdBald

There you go Silver, lets hope some dev sees it

We know, dw

Comment

Originally posted by Sporeking97

Why would the solution be disabling ladders? That makes literally no sense to lock off pathways and areas. Just let the AI climb them, problem solved.

It's very easy to abuse AI that climbs ladders, they'd basically be lining up for free hits one after another, just like in Mount & Blade sieges :)


10 May

Comment

Originally posted by Cole2CB

My home page says Release Build #4. I’ve restarted multiple times and looked through steam but there doesn’t seem to be an update available. Is build 4 the same as patch 5 or do I need to install the patch in a different way?

Was an error on our part regarding naming

Comment

can u do one but with the frying pan set to the tune of tokyo drift
thanks love ya

Comment

Originally posted by jorsixo

Hey, Do you guys have any plans or intentions to make a performance/optimization patch?

The boys and i are struggling with frames, frost map ruins fluid for example but the Forrest one is really slow. Otherwise we are having a great time, keep it up, it's amazing

We take optimization seriously, our last big pass was before release, but we will undoubtedly revisit it in the future.

Comment

Originally posted by LawofRa

Is there a timeline for getting 64 ppl frontline servers back?

It depends on the region, we have some slightly weaker CPUs deployed for servers in certain regions to match demand and those can't run 64p that well. EU is almost entirely 64p, we'll be adjusting for the US in the future as well.

Comment

Originally posted by war_story_guy

Please let this have also fixed the loading lock up on purchasing items bug.

Unfortunately not yet, we're looking into that though.

Comment

Originally posted by wolfgeist

From what I know, Spook single handedly wrote most of this game mechanics.

Spook is the UI man

Comment

Please PM me your game.ini so I can use- I mean report it to the team


09 May

Comment

Yeah we're aware of this and I've had it too, it's definitely annoying - a workaround for now instead of relaunching the game every time is to simply type "reconnect" in console.


08 May

Comment

Originally posted by bacon_and_sausage

when will it be back?

The hotfix 2 that introduced it back went live just now.

Comment

Originally posted by thebigfatpanda5

"Removed friend UI marker"

Shit, we were so close.

Don't worry, it's coming back shortly. We had to panic patch that out because the FPS issues were beyond bad and we weren't sure how hard it would be to fix. Turns out it wasn't, and we have a proper fix for it now and will probably be deploying it soon if all goes well with testing. This one really caught us off-guard.


07 May

Comment

Originally posted by ShadowSpade

this was funny but this only works because everyoin in the game moves like ninjas. we seriously need better footsteps

We've had issues with footstep sounds in the past, and they're still a bit quiet. We'll be tweaking them as we go.