They buffed the f**king Messer? ffs
Messer was just bad at higher level of play, so yeah.
They buffed the f**king Messer? ffs
Messer was just bad at higher level of play, so yeah.
me too
Since he has contacted us with exactly how to do the cheat we won't be game banning him as far as I know, but he is indefinitely banned from the Mordhau Competitive Group, the community comp hub which virtually all tournaments are run through.
EDIT: since we know how it's done, we will be patching this in the future.
Nah, 1996 was the year of the whores.
wh*reses?
Wait is that a greatsword skin?
yes it is, claymore
I feel like even the devs will tremble at your feet.
https://youtu.be/FI69XU9sWLE?t=536 unlikely ;)
lmao nice one
we're terrible with timelines, which is why we stopped giving any estimates. things are done when they are ready pretty much :)
I have asked multiple devs, and been ignored everytime I mention ranked.
I have sent compliments about the game before, and gotten replies within the day.
They have no intention of letting players know what they are working on.
I doubt we will get ranked in 2019.
Ranked 1v1 is currently first on our list as far as code/technical aspects go, and good progress has been made on it already, so it won't be too long. But we don't have any more specific time estimates right now.
That's America's ass.
what state is America's ass tho
wait.. that's illegal
NO RANKED MODE? JESUS F CHRIST
We're working on it in parallel, but we need more time.
These are correct. Unfortunately, they were leaked. We were about to ship the patch yesterday and wrote up the patch notes, but because we found some minor problems last minute we decided to postpone it for a day or two, since we didn't really want people to work deep into Friday night.
You're actually right!
It is an development build. So there's no debug symbols, but no optimisation either.You can still trigger breakpoints and read log messages, but can't see which function triggered the log message / Breakpoint.
Not a debug build. Not a development build, either, despite what the .ini might suggest. It's a shipping build. Mordhau runs on a custom build of Unreal Engine that contains some minor changes, which also include certain debug message functionality that is harmless to performance but is useful to have.
Both the glitching via buildables and avoiding votekicks is fixed next patch, it'll be releasing soon.
I've been trying out rapier and buckler with 2/2/3 and second wind. So far my main strategy is to combo stab into overhead or horizontal, or vice versa, and to chamber thrusts while blocking swings
232>233 legs don't take a lot of damage
big think
HAVE AT THEM BOIS
"have at them, boys" vs "have at them boys" - two entirely different meanings monkaS
Yeah I really expected dagger play to be much more interesting in-game, but they're complete trash. Fists do a much better job.
poleaxe blunt side to head = 60, then chamber their next attack and hit 2 mid-chamber, instant swap to dagger and stab em in the face for the extra 40 when they're panic parrying
the upcoming patch has new cosmetics, balance changes, and a new map. It is supposed to be this week so just be patient.
map might not be in it, and no timelines. soon™ but not necessarily a week