Originally posted by lehan112
And they're working on it to the extent that their business model allows. Its not like they said thanks for the money, we'll send you a message when we make Mordhau 2.
They just simply cant compete with the speed that many people are accustomed to now from games that have microtransactions. If they fail, I think it would be more about that business model being unable to compete with the microtransaction model of bigger studios in today's market, and less about how they blundered a huge opportunity with their laziness and incompetence.
^ this, more or less.
My $.02 (personal opinions, not some statement or anything):
Adding more people would make the current development model unsustainable and introduce a ton of pressure, and the current size of the team isn't great for super-quick updates. That being said, a small team gives us a HUGE ability to support the game long term and quality doesn't suffer; just how quickly the updates come.
What I don't think that most people realize is that 11 people on the team + ~5 years of development = 55 years of pay to just catch up to release, then factor in operating costs (servers) taxes fees royalties etc and yeah, it's still a decent chunk of change, but what if we tried to take that leftover cash and hire out to 30-ish devs?
- more people = more pay (just say 3x the amount)
- if that's 30 devs, now you need project management and positions that are more supervisory instead of actually making stuff (to a degree) so either more posi...
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