Mordhau

Mordhau Dev Tracker




04 Jun

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Fixed in the next update. s00n.


03 Jun

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Originally posted by kintaro86

Awesome, are there any devs playing on EU servers as well? :D

Most devs are in Europe so you're more likely to run into one there

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Originally posted by -SeriousMike

But the most important question: Is that your dog in the picture?

Almost - it's my brother's dog :)

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Originally posted by Aurora_Fatalis

Wasing the reference with the mistborn and your name?

Nope, name came from chiv when a few buddies and I found an invisibility bug and changed our names to synonyms of "ghost", just stuck with mine.

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Originally posted by anor_wondo

Totally off topic. But how different is Game UI compared to usual webdev with js?

UE4's UMG system & blueprints are a lot nicer to work with on all levels

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Originally posted by Aljetab

Isnt the team from slovenia? Or were you remote

Almost all of us work remotely

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That's me :) Hope to fight more of you on the battlefield, usually you can find me on US-East servers.

To answer a few questions from this thread: This loadout is one of my pubstomp setups where I spawn with cleaver and scavenge a primary - I'm bound to the same restrictions as everyone else. I played Chivalry competitively in a top team for years and try to keep up a similar form with the comp scene in Mordhau.


02 Jun

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Originally posted by razorback1919

Wait... really? Is there a source for this, because if this is true I might never stop playing this game.

it's true, all of it


01 Jun

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Originally posted by 69mute_boy69

I made a post about this and people ignored it, at this point I'm wondering if you're in denial

we know about this, no need to spread it around when we're already patching it

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Originally posted by n4th4nV0x

I don’t get how this playstyle is enjoyable. Seriously where is the fun in turning your dpi up to 3000 and just keep spinning

Edit: People seem to take this as a personal offence to their playstyle, that wasn’t my intention. Please keep playing as you wish. Also YES dpi is capped when attacking, BUT not before actually hitting mouse1.

DPI doesn't affect turncap, you're limited in how fast you can swing

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Originally posted by Udonis-

f**king grip-feint-morph-punch abusers...

damn users of the combat mechanics i don't feel like learning!

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we're sh*t with timelines, don't ask us when, you'll get a soon™

new update should have some juicy stuff to enjoy though :)


31 May

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Originally posted by general_tao1

The movement on the last sequence was great. Often people here comment how the ones playing against the OP are potatoes, but they don't realize how some slight movement details can change everything in a fight.

1vX is like 50% footwork/positioning, 25% normal mechanics and 25% 1vX mechanics

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Originally posted by CaptainJin

Awareness breeds activity. If the devs see that 'the entire subreddit' is glitching like this, the problem brought to their attention and will more likely than not be fixed sooner.

doesn't make it get fixed sooner, just means more people abuse it

we already have it fixed internally, just working on the rest of the patch. now tourney is going to be a sh*tshow because posts/videos that show exactly how to do it

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200iq

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We are giving it waraxe-style combos most likely :)

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Originally posted by Aimarty

You think they read this subreddit? I have been having crashing issues that I posted about here, and on their official forums with zero reply.

We read it, just that there's like 10 of us and can't respond to everything.