Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord Dev Tracker




25 Nov

Post
    Callum on Steam - Thread - Direct


The Steam Autumn sale is here! For a limited time, Mount & Blade II: Bannerlord can be yours with 10% off, with all other Mount & Blade titles available with a massive 75% discount!

https://store.steampowered.com/app/261550/Mount__Blade_II_Banne... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2891837024412991005]here[/url].
Post
    Callum on Steam - Thread - Direct


Main e1.5.4
  • Fixed an issue with mounted crossbows being unable to reload while standing still.
  • Fixed a crash that occurred on the multiplayer siege map: Baravenos Encirclement.
  • Fixed an issue with dead teammate indicator opacity and them not going away.
  • Fixed the issue of having 100 relations with the village notable in Tevea at the start of the game.
  • Fixed a crash that occurred when taking a quest from a noble.
  • Fixed an issue that prevented the 'Draught Animal' quest from being completed.
  • Fixed the issue of Jawwal Clan skin colour not being according to the initial design.
  • Fixed a crash that occurred when accepting 'Kidnapped Daughter' quest from Tyl of Kvol.
  • Fixed the issue with the 'Art of th...
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20 Nov

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    Callum on Steam - Thread - Direct


Main e1.5.4
  • Fixed a crash that occurred while loading the last savegame.
  • Fixed a crash that occurred sometimes after clicking "You are my prisoners now" button in caravan encounter conversations.
  • Fixed a crash that occurred when starting the Notable Needs Daughter Found quest.
  • Fixed a crash that occurred when the main hero talked with a disbanding party.
  • Fixed an issue that caused caravans to drop to 1-2 speed because they were buying too many animals. Now, caravans do not buy more animals than their herd limit. If they have more animals than the limit, they sell excess animals when they enter a town.
  • Fixed an issue that caused tanneries to stop making any profit and close all over the world after an extended period of time. All workshops are...
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19 Nov

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    Callum on Steam - Thread - Direct

Main e1.5.4
Latest Changes:
  • Fixed a rare crash that occurred when changing video options.
  • Fixed a bug that spawned the main hero in an unplayable area after selecting their heir.
  • Fixed an issue that showed swapped values for "Casualties Inflicted" for a diplomacy war item.
  • Fixed a rare crash on the multiplayer badges screen.
  • Fixed an issue that caused party speeds not being updated after leaving an army.
  • Fixed the issue of Mercenary Guard troops not being listed as an infantry type unit. This also applies to formation choices.
  • Fixed an issue that led to incorrect templates being used when creating a companion.
  • Fixed an issue with daily gold change occurring immediately after loading a save file. Now, it...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2907598355439511879]here[/url].
Post
    Callum on Steam - Thread - Direct

Beta e1.5.5 Singleplayer Crashes
  • Fixed a crash related to formation AI.
  • Fixed a quest issue that caused the game to crash on loading.
  • Fixed two crashes that occurred after the player cleared an alley.
  • Fixed a crash that occurred when performing hostile actions against neutral villages while serving a kingdom as mercenary.
  • Fixed a crash related to initial kingdom hero spawn points that occurred when loading the game.
  • Fixed a crash that occurred when pressing the exit to the main menu button while a conversation was active.
  • Fixed a bug that crashed the game after gaining XP when the player was already at the maximum level.
  • Fixed a crash which appeared after changing an option in the options menu.
  • ...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2907598355439576613]here[/url].

03 Nov

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    Dejan on Steam - Thread - Direct


Main e1.5.3
  • Fixed the issue in the multiplayer lobby UI where the "suggest" button didn't get updated to the "invite" button properly when the player had been promoted to the party leader.
  • Fixed a crash that occurred when the players reached the maximum character level.
  • Fixed a crash that occurred when the player finished fighting on the Seonon Waterfront.
  • Fixed the issue of companions being able to upgrade bandit troops to regular troops without the "Disciplinarian" skill.
  • Fixed a number of multiplayer crashes.
Known Issues
https://forums.taleworlds.com/index.php?threads/known... Read more

30 Oct

Post
    Callum on Steam - Thread - Direct


The Halloween Sale is here for this weekend only, so don't miss your chance to get Mount & Blade II: Bannerlord at 10% off, or complete your Mount & Blade collection with a massive 60% discount on all previous titles!

https://store.steampowered.... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2922233784876700537]here[/url].

27 Oct

Post
    Callum on Steam - Thread - Direct


Greetings warriors of Calradia!

In this Development Update video, we take a look at the upcoming changes to ranged combat. And as always, a text version can be found below for those of you that prefer to read.


Greetings warriors of Calradia, and welcome to development update #5!

By now, you should already know the format, so let’s jump straight into the video!

RANGED COMBAT UPDATE A substantial change to ranged combat is in the works that aims to present you with a more meaningful choice when selecting a ranged weapon by making each of them more distinct from one another.

Currently, all ranged weapons share the same aiming system, with the initia... Read more

22 Oct

Post
    Dejan on Steam - Thread - Direct


Main e1.5.3
  • Fixed the issue of parties without any healthy soldiers existing on the campaign map after battles if an army leader died in a battle.
  • Fixed the issue of Clan Warrior troop of Battania having the wrong default sword in Captain Mode.
  • Fixed Couch Lance bouncing on certain occasions.
  • Fixed an asset packaging issue that caused UI icons to show up in the wrong places.
  • Fixed a crash that occurred when a player joined a siege server that had an already broken siege tower.
  • Missing main map edit data has been re-added to the modding tools.
Known Issues
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19 Oct

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    Callum on Steam - Thread - Direct


Main e1.5.3
Previous Beta Hotfixes:
13/10/20
  • Added missing loading screens for Multiplayer maps.

Initial Beta Changelog:
Singleplayer Crashes
  • Fixed a crash that occurred when entering a smithy in any town.
  • Fixed a crash that occurred in the inventory while moving items with the drag function.
  • Fixed a crash that occurred when players conquered one of the Scout Enemy Garrison Quest Settlements while having the quest active.
  • Fixed a crash that occurred when leaving a kingdom during a siege event.
  • Fixed a crash that happened when players tried to become a vassal while they were in an army.
  • Fixed a hideout crash that occurred when players attacked an empty hideout. It sho...
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Post
    Callum on Steam - Thread - Direct


Beta e1.5.4
Singleplayer Crashes
  • Fixed a bug which crashed the game when the player attempted to pick up an item just before and during the hideout boss cinematic. Item interaction is now disabled during cinematics.
  • Fixed a bug which prevented heavy infantry, skirmisher, heavy cavalry and light cavalry formations from spawning correctly in certain missions. This could cause crashes.
  • Fixed a problem which crashed the game when the player transferred troops from one formation to an empty one and then gave a formation order.
  • Fixed a crash that occurred while dragging-dropping items in the inventory.
  • Fixed a crash that occurred when a player failed at romance bartering.
  • Fixed a crash that occurred when an army leader died.
  • ...
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