New World

New World Dev Tracker




28 Apr

Post
    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

Thank you for participating in the Public Test Realm (PTR) and helping us knock out bugs and test content before they go live. We appreciate all of your help!

For more in-depth information on our upcoming PTR, please read our article here:

The Public Test Realm will be opened 2022-04-28T17:00:00Z(in your local timezone), with the client becoming available at the same time.

At this time, we are specifically looking to collect bug reports and feedback on the following:

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    Luxendra on Forums - Thread - Direct

Please note that this list is not all encompassing and is intended as an early look into a number of changes included within the most recent PTR build. This change list will be regularly updated, up through retail release of the game version.

Spotlight

For this patch, we have a bit of everything for everyone! With a host of new and exciting PvP focused activities and rewards, those who have a need to conquer will have plenty to do in Aeternum! Likewise, PvE folks won’t be left out either… these adventurers can look forward to new quests and the continued roll-out of the popular Expedition Mutators feature to additional content.

3v3 Player vs Player Arenas

Step into the Arena and test yourself against other combatants! 3v3 Arenas are a new small-scale PvP game mode where teams of 3 can face off for fame, glory, and riches (plus a few unique housing items)!

Each Arena match is a “Best of 5” contest. Fight to...

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    Luxendra on Forums - Thread - Direct

The below list is a collection of new, high-priority issues that the development team is aware of. This list is not all encompassing, and can vary from game-build to game-build due to ongoing active development and bug-fixing.

General

  1. [New] - Players can encounter a rare bug where they could sometimes encounter a respawn screen that is missing the respawn button. This bug is also associated with an overly large respawn timer countdown.
  2. [New] - Players going through Monarch’s Bluffs faction onboarding questline will be given Everfall’s “Commitment to the Cause” quest instead, having them unintentionally resume in Everfall.
  3. [New] - Players cannot replace Siege Structures on forts. After placing a selected war structure on a fort’s Defense Hardpoint, players cannot replace it. With Ballista, Explosive Turret and Repeater Turret, nothing appears to happen after ...
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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

With this PTR release, we’re rolling out an exciting game mode for PvP players (and those looking to dip their toes in)!

3v3 Player vs Player Arenas

Step into the Arena and test yourself against other combatants! 3v3 Arenas are a new small-scale PvP game mode where teams of 3 can face off for fame, glory, and riches (plus a few unique housing items)!

Each Arena match is a “Best of 5” contest. Fight to be the first team to win 3 rounds and secure the match for your team. Rounds are 2 minutes long, but if the battle lingers, a deadly ring of fire will push players to the center of the arena, forcing combatants to engage or die!

Players level 20 and above can queue for 3v3 Arenas by opening the Modes menu, allowing on-demand PvP gameplay from anywhere in Aeternum. If players need a brief introduction to what the Arena is, they can speak to the fight promoter Maximus Marcellus in Everfall.

Plea...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

With this PTR release, we’ve made a ton of changes to a dozen weapons and perks!

Combat Tuning

In this PTR cycle we’ll be trying out a handful of combat changes in a few different areas. We’re updating equip load bonuses to bring heavy-armor healers in line with other builds, adding a small delay to stamina regen after a dodge, and finally making some sweeping changes to bow movement and firing options with the aim of smoothing out the gameplay experience. Check out the full notes to see all the specifics for these changes and more.

Please let us know how you enjoyed these balance changes on the PTR! Please keep feedback relating to the impact of these changes specifically, and the observed evolutions to both PvE and PvP combat balance. Such as, do these changes feel appropriate and fun or do they seem not enough/too much? In addition, please let us know if you encounter any technical issues that may hav...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

If you encounter a bug while playtesting the PTR that is NOT related to combat, please post it here in this thread using the template below so we can get as much information possible to provide to the team:

  • What is your character name in the PTR:
  • Describe the issue you are experiencing:
  • Is this a bug or an exploit:
  • (if a bug) How did the issue effect your gameplay:
  • (if a bug) Were you able to recover from the issue:
  • (if a bug) Please include a screenshot or video of the issue that you have experienced:
  • What are the steps to reproduce the issue as you experienced:

We thank you for helping us improve New World and for helping us keep this thread focused solely on the bugs and exploits you are experiencing in the PTR!

Comment
    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

With this PTR release, we’re rolling out the Mutators feature to an additional expedition — The Depths — and introducing some new mutations!

New Expedition Mutators

Return to the Depths and face a brand new challenge for end-game rewards! The Depths is now part of the weekly Expedition Mutator rotation. In addition, 3 new mutation types have been added to the pool, for a total of 27 new combinations:

  • Overgrown - Focuses on Nature Damage and Resistance , Overgrown adds effects like Toxic , a pool which tracks down players, and Compost which turns trash into healing areas for their allies.
  • Barbaric - Focuses on Physical Damage . Adds Berserk , an enrage effect, and Shattering which deals Stamina Damage.
  • Fiendish - Curses focus on the nocturnal. Fiendish adds Weary , which ...
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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

We are creating a thread to track feedback from the Arenas PTR.

You can find resources on how to leave good feedback in the How to Give High Quality Feedback post.

You can find our upcoming ...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

With this PTR release, we’ve introduced a new progression and reward mechanic for PvP players! After all, who doesn’t like to be given goodies for doing the activities they love?

Player vs Player Reward Track

The PvP Rewards Track introduces two new currencies: PvP XP and Azoth Salt.

Players can earn both of these currency types by engaging in PvP related activities, such as War, Outpost Rush, 3v3 Arenas, PvP Missions, PvP Open World kills, and fort captures. Bonus Azoth Salt will also be granted for earning XP while flagged for PvP!

Work your way up the rewards track by earning PvP XP. At each of the three notches, three rewards will be drawn from the pool where you get to select and purchase one of the offered using your Azoth Salt.

When you get to the third notch, where the best rewards can also be found, you will be ready to level up! This will either happen automatically on purchase of your third re...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

With this PTR release, the story of our new foe — the Varangian Knights — continue to unfold!

Varangian Knights - Episode 2

Resume the story of the the Varangian Knights and their conquest for power. Players will encounter four new Varangian enemies in this episode: the Crusher, Spearman, Hound, and Mage. The Episode 2 starting quest is granted by Abigail Rose, just outside a new Varangian camp at Sorcerers Delve in Everfall. Recommended for players level 25-30.

Please let us know how you enjoyed this piece of content on the PTR! In particular, we’re especially keen on feedback relating to story narrative, sense of progression, level of difficulty, reward-for-effort balance, quest objective clarity, and any potential technical issues such as gameplay bugs or client stability/performance problems.

Thank your insight and valuable input!


...

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    Luxendra on Forums - Thread - Direct

SoonTM (plus more words here because reply too short without it)


27 Apr

Comment
    Aenwyn on Forums - Thread - Direct

SnS and Gravity well are both being fixed, but they are not included in this downtime.

Comment
    Aenwyn on Forums - Thread - Direct

Unfortunately no, this is purely for an issue where upgrading an item from epic to legendary caused certain perks to be double applied.

Post
    Aenwyn on Forums - Thread - Direct

Hola, aventureros:

Vamos a hacer una desconexión de unas 2 horas a las 2022-04-28T06:00:00Z para arreglar un problema con ciertos objetos que al mejorarse de épico a legendario aplicaban ciertas mejoras dos veces.

¡Gracias por vuestra paciencia y comprensión!

Post
    Aenwyn on Forums - Thread - Direct

Greetings Adventurers,

We will be taking 2 hours (~120 minutes) downtime at 2022-04-28T06:00:00Z to fix an issue where upgrading an item from epic to legendary caused certain perks to be double applied.

Thank you for your patience and understanding!

Comment
    Aenwyn on Forums - Thread - Direct

We’re aware of the frustration here and have an adjustment in the works.

Comment
    Aenwyn on Forums - Thread - Direct

Thank you! If you have any character names for those that have this issue, please share them!

Comment
    Aenwyn on Forums - Thread - Direct

It does, thank you @eyo !