Odd Realm

Odd Realm Dev Tracker




12 Apr

Comment
    Sleipnir on Steam Forums - Thread - Direct
You right! xD

I think you were trying to tame Traeliks. I'll take a look at them to make sure they are working properly with taming.

Thanks!
Comment
    Sleipnir on Steam Forums - Thread - Direct
Ok! Thank you for the feedback. :) Really helps!

11 Apr

Comment
    Sleipnir on Steam Forums - Thread - Direct
The 'loot' job should get rid of that bag.

There are many events that will happen unrelated to underground stuff. Largely dependent on the area you settle, though.

07 Apr

Comment
    Sleipnir on Steam Forums - Thread - Direct
Yep! I'm currently adding more font options (in for next patch). These new fonts are the same pixel size as the current one, so I'm not 100% sure they will be more legible. I want to see if my original font was poorly executed or if the scale is the issue. I also have a plan to add a higher res font (at the cost of not being the same pixel size as the rest of the game) in order to make things easier to read. Though, I need to outsource this work to an actual font artist as I'm not the best person to do this. So, that's going to take a bit more time. Changing the scale (to make it a different resolution) breaks a bunch of stuff I have tied to the font system. As a result it's going to be a lot more work and dedicated time to add that and is why I haven't done so already. Anywho, thanks for being patient and for the feedback. :)

27 Mar

Comment
    Sleipnir on Steam Forums - Thread - Direct
Mind sending me the save file? I'll take a look. :)

Here's a how-to if you're cool with that:
https://steamcommunity.com/app/688060/discussions/0/1741106440033049878/

26 Mar

Comment
    Sleipnir on Steam Forums - Thread - Direct
When you select a settler, does their state show 'idle' or 'relaxing'?

13 Mar

Comment
    Sleipnir on Steam Forums - Thread - Direct
The next big update we are focused on will be all about the overworld map and stuff like that. :)

07 Mar

Comment
    Sleipnir on Steam Forums - Thread - Direct
K, I'll take a look. Please follow this:
https://steamcommunity.com/app/688060/discussions/0/1741106440033049878/

Thanks!

05 Mar

Comment
    Sleipnir on Steam Forums - Thread - Direct
@hola_soy_luis, thanks for the feedback. Many players really enjoy building underground dwellings, and I think it would be a mistake to punish them for wanting to pursue that type of base. If players want to make a mountain home, that's great and they should have the creative freedom to do so without me trying to force them to make what I want.

I prefer to have pros and cons to the two types of bases that balance out. For example, building on the surface is safer but costs more resources. Building underground, you have the chance to open a hostile dungeon or den but it's easier to get rooms up and running. Both have interesting dynamics, and I think that makes the game fun.
Comment
    Sleipnir on Steam Forums - Thread - Direct
They move faster on ladders. Would have to see your save file to see if there is a bug as I'm not seeing any issue on the current build.

02 Mar

Comment
    Sleipnir on Steam Forums - Thread - Direct
I think there is some confusion here. I have yet to add a new font to the game. Above I was stating that I have a plan to implement two font options, one being the default current font, and a second optional higher res one from the settings menu. I have not started this though.

01 Mar

Post
    Sleipnir on Steam Forums - Thread - Direct
Now that the beta version 0.7.0.10 is out, I thought I'd write a little tutorial about rooms. I do plan on making a tutorial this next week, but this should be a good start to help you out if you're confused.

Room placement works pretty much how it did before, but now there is some added settler behavior and UI.

Room Size - This will determine how many settlers can be in your room. For every 3 tiles, you can have 1 Settler. A 3x3 Bedroom will house 3 Settlers.

Professions - Workshops will now require the correct profession to be used. No one cooking your food? Does the workshop have a cook? If not, you'll need one. Having the skill toggled on isn't enough.

Room Settings - You can click on a room to open it's settings window. From here, you can change who owns the rooms as well as designate items.

Item Designation - Right now, the Tavern is the only room that uses this. This determines what items you want people to be served at the Tavern... Read more
Post
    Sleipnir on Steam Forums - Thread - Direct
STEAM:
Note: Backwards compatibility is not guaranteed for old saves loading in new beta versions.
1. From the left panel on the Library>Games page in Steam, right-click Odd Realm.
2. From the drop-down menu, select Properties.
3. Select the top tab Betas.
4. From the drop-menu, select beta - Public test branch.
5. You won't need an access code, just close the pop-up window.
6. (Sometimes) You may need to exit and restart Steam.

The client should start downloading the beta branch build.

ITCH.IO:
The beta build on itch is just another file with '_BETA' appended to it. If you want to download that file of the game instead of the regular one, follow these steps.
1. Open the itch app.
2. Select Odd Realm from your library.
3. Click the gear button beside 'launch'.
4. You'll see a list of available files to install. Select the one for your operating system that says, '_BETA'.

26 Feb

Comment
    Sleipnir on Steam Forums - Thread - Direct
Could be a bug! I'll look into it. Thanks for the heads up. :)

22 Feb

Comment
    Sleipnir on Steam Forums - Thread - Direct
@Anastriana Oh, absolutely. What I'll probably end up doing is having two optional fonts. The higher res one would be off by default and you'd have to change to it through the settings window. Though, some languages will likely have it on by default because they naturally require large letters due to accents and complexity.

21 Feb

Comment
    Sleipnir on Steam Forums - Thread - Direct
Sorry the text is so hard to read for you! This is definitely on our list of to-dos. It's a result of having a game with such low resolution graphics. Hope to get something better into the game soon!

18 Feb

Comment
    Sleipnir on Steam Forums - Thread - Direct
There's a bug with the tutorial which can hide buttons. (Working on a fix for this) You can show all the buttons by disabling the tutorial from the settings window. Sorry for the issue!

27 Jan

Post
    Sleipnir on Steam Forums - Thread - Direct
Hey folks!

Thanks for all the feedback and info on bugs/crashes/issues. You are all fantastic! :)

If you ever get a serious bug that is generally pretty hard to reproduce, it will help me out a lot if you send your saved game folder to: [email protected]

Save folder locations:
Location on Windows: C:\users\you\appdata\locallow\Unknown Origin Games\OddRealm
Location on Mac: ~/Library/Application Support/Unknown Origin Games/OddRealm
Location on Linux: ~/.config/unity3d/Unknown Origin Games/OddRealm

You can just zip up and send me the entire odd realm folder.

Getting this folder is immensely helpful for me finding and fixing bugs that you experience.

Thanks again,

Waylon

22 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
Unfortunately, there isn't a teleport command. You can type 'Invincible True' to make them not starve, then 'Invincible False' when you've rescued them.

19 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
Mushrooms are the only thing you can plant without some sort of sky light source. You can build a 3x3 light shaft into your underground base to allow other plant types to grow. Though, all your crops will die at the beginning of winter. Once we add a temperature system to the game, we can do fun stuff where underground crops survive through winter. But, right now, be careful.