We also initiated a background download (aka prepatch) for this 1.30 update late last week. This prepatch allowed for a smaller update today.
Cheers!
We also initiated a background download (aka prepatch) for this 1.30 update late last week. This prepatch allowed for a smaller update today.
Cheers!
Hey there, the patch notes should be live shortly (if not already)! Cheers.
I’m locking this topic as it breaches the Code of Conduct and Forum Guidelines. Users who create topics with the intent to harass their fellow community members will find their accounts suspended.
Thank you.
Thanks for helping us test Ashe & B.O.B.! We are now concluding the 1.30 Public Test. The Public Test Region will not be accessible until we update with new content. You can continue to provide additional feedback and bug reports here if needed. Thank you for … doing something.
The problem we encountered was with the in-game Master Volume sound setting. If you turned down your master volume lower than 100, it would throw off the balance of the audio. 2d sounds would be quiet and 3d sounds would be loud.
We have now turned off the Windows Spatial Audio for this patch. We really appreciate the help testing, and we hope to bring it back to PTR at a later date.
Thanks everyone!
I’m locking this topic as it contributes nothing constructive to the community. However, if you have feedback on the current state of Brigitte’s balance, I encourage you to make a topic that addresses your points.
Thank you.
Hey there, thanks for the review. Are you using Windows Sonic or Dolby Atmos for Headphones in your spatial audio settings?
I was actually going to mention that exact workaround. Huzzah!
Hey, thanks for the direct response. We have a fix coming soon for both of the issues that you are seeing with the thread buttons and the extra space.
Feel free to respond to me for now and I’m looking into the best way to gather forum feedback that’s sustainable for the future.
In 2017, I witnessed first-hand his fantastic sportsmanship at the Santa Monica Qualifier when he was representing Team Germany in the Overwatch World Cup. So many gravitated towards Dennis because of his charisma, humor, and kind demeanor. He was a good soul.
His brimming selflessness and the camaraderie he forged with others embodies the best of the Overwatch esports community. And it will never be forgotten. The legacy of “Internethulk” lives on in the players and coaches he so greatly inspired.
Dennis, we thank you. You will always be remembered.