Overwatch

Overwatch Dev Tracker




13 Nov

Post

Hey there as a workaround if someone who is affected by this issue can add an additional command line argument to their Overwatch startup we want to see if this fixes the issue for you.

Note this is an advanced startup line, you’ll want to clear this line after testing. Changing startup options can lead to odd problems.

To set the command line, in the Blizzard Desktop client with Overwatch selected, choose Options > Game Settings. Find the Overwatch entry in the list, click the Additional command line arguments checkbox. In the textbox there add:

--tank_WorkerThreadCount 1
Post

The file is probably too big to attach to the forums or email directly. Any place you can place it so we’re able to download it will work though.

Emailing the link to [email protected] is the best route to get it over to us instead of posting it here.

Thanks!

Post

Hey there, we’re still investigating this issue internally. A dump of the Overwatch client when it’s in this “stuck” state would be helpful for us to do further investigation.

For anyone who has this specific issue and is comfortable with creating a process dump (Task Manager > Right Click Overwatch > Create Dump File) and can upload it to a location where we’re able to download it (drop box, one drive), this would be extremely helpful for us.

edit: Emailing the link to [email protected] is the best route to get it over to us instead of posting it here.

Thanks!

Post

Hello there!

Are you using an AMD graphics card? If so, could you make sure your drivers are updated, or if that’s not possible, try setting “Refraction Quality” to “Low” in the graphics settings and see if that resolves the issue for you?

Thanks!
Bruce

Post

We do have one shield bash change we are playtesting right now, which is likely to hit the next PTR: Shield Bash no longer going through barriers.

This means it is a lot more tricky to land a clutch stun on an enemy Reinhardt, for example, but you can still use the ability to close distance and land melee hits to trigger Inspire.

Post

Hey there, we’re investigating this. As much detail as you’re able to provide (hardware specs, etc) may help us more quickly identify the problem. Thanks for your patience.

Post
    Denis on Forums - Thread - Direct

Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a targeted list of some known specific issues with this release.

Patch 1.30


Ashe

General

  • Ashe will incorrectly play her “clubhouse” voice line on multiple maps

The Viper

  • Impact VFX play at an angle when hitting surfaces
  • When spectating Ashe in First Person, if she zooms in, player outlines are not visible in her guns sights

Coach Gun

  • The blast from Coach Gun does not knock around broken objects in the world environment
  • If Ashe fires her Coach Gun down towards a deflecting Genji, she can be launched into orbit

...

Read more
Post
    Denis on Forums - Thread - Direct

Older Known Issues


Heroes

Ana

  • Heroes hit by Sleep Dart may have animation issues when hit by other abilities
  • Shooting an ally that’s at full health counts as a miss

Brigitte

  • If two Brigittes Shield Bash each other at the same time the results are inconsistent

Doomfist

  • Rocket Punch does not knock back D.va’s mech as it is self-destructing
  • Doomfist’s Rocket Punch doesn’t damage Junkrat’s Concussion Mine.

Hanzo

  • Sonic Arrow model disappears when it destroys some breakables

Junkrat

  • Some of his bombs spin in his vest holster when ...
Read more
Post
    Denis on Forums - Thread - Direct

Patch 1.29


Colorblind Options

General

  • The Tab Screen in Deathmatch does not have custom coloring applied to it
  • Junkenstein’s Revenge UI elements do not have color blind coloring
  • It is possible that while in Hero Select, player names may be missing from their player icons
  • The score screen between rounds of Control maps does not have color blind options applied for both teams

Torbjorn Rework

General

Deploy Turret

  • The tracking beam which follows the turrets target is jittery

Torb-Bot

  • The Torbjorn bot can waste a globule of slag from Molton Core if he is repairing his Turret when he activates his Ultimate
  • ...
Read more
Post

We also initiated a background download (aka prepatch) for this 1.30 update late last week. This prepatch allowed for a smaller update today.

Cheers!

Post

Hey there, the patch notes should be live shortly (if not already)! Cheers.

Post

I’m locking this topic as it breaches the Code of Conduct and Forum Guidelines. Users who create topics with the intent to harass their fellow community members will find their accounts suspended.

Thank you.


12 Nov

Post

Thanks for helping us test Ashe & B.O.B.! We are now concluding the 1.30 Public Test. The Public Test Region will not be accessible until we update with new content. You can continue to provide additional feedback and bug reports here if needed. Thank you for … doing something. :smile:


10 Nov

Post

The problem we encountered was with the in-game Master Volume sound setting. If you turned down your master volume lower than 100, it would throw off the balance of the audio. 2d sounds would be quiet and 3d sounds would be loud.

We have now turned off the Windows Spatial Audio for this patch. We really appreciate the help testing, and we hope to bring it back to PTR at a later date.

Thanks everyone!


09 Nov

Post

I’m locking this topic as it contributes nothing constructive to the community. However, if you have feedback on the current state of Brigitte’s balance, I encourage you to make a topic that addresses your points.

Thank you.

Post

Hey there, thanks for the review. Are you using Windows Sonic or Dolby Atmos for Headphones in your spatial audio settings?

Post
    Linsivi on Forums - Thread - Direct

I was actually going to mention that exact workaround. Huzzah!

Post
    Linsivi on Forums - Thread - Direct

Hey, thanks for the direct response. We have a fix coming soon for both of the issues that you are seeing with the thread buttons and the extra space.

Feel free to respond to me for now and I’m looking into the best way to gather forum feedback that’s sustainable for the future. :pray:


08 Nov

Post

In 2017, I witnessed first-hand his fantastic sportsmanship at the Santa Monica Qualifier when he was representing Team Germany :de: in the Overwatch World Cup. So many gravitated towards Dennis because of his charisma, humor, and kind demeanor. He was a good soul.

His brimming selflessness and the camaraderie he forged with others embodies the best of the Overwatch esports community. And it will never be forgotten. The legacy of “Internethulk” lives on in the players and coaches he so greatly inspired.

Dennis, we thank you. You will always be remembered.