Pagan Online

Pagan Online Dev Tracker




25 Apr

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Originally posted by unrealaz

Nice, keep up the good work!

thanks, much appreciated! :)

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Originally posted by drjohnson89

I second this. I love the current control scheme and would hate to see it altered. Another variant to use if you want something different? Sure. I say leave this existing scheme alone though!

Even if we add alternatives, this control scheme will stay for sure as the default one :)

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downvoted because "holy"

then upvoted because it's a fair request

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Originally posted by polki92

See you Dameer

He is and will always stay beloved. We're just giving our other guys a better fighting chance ;)

Post

Greetings Pagans!

We will be introducing Patch 0.1.1. on April 26, 2019 at 05:00 UTC.

Pagan Online will be unavailable between 05:00 and 06:00 UTC while we deploy the patch.

This is a first-response quick fix patch that should address some immediate concerns. Mainly the balancing of heroes, enemies, and content post Act 5. That said, I want to share some bits that we are planning for the immediate future.

Co-op is still our top priority.

Damage Calculation Model: we recently discovered some deeper problems in the system which we will be solving ASAP. We need to work on that as well as better clarification of how the abilities scale with stats.

Boss tweaks: several existing bosses will need an update to some degree of their mechanics, Furun the Soulsmith before all, and that is something we want to improve.

Some areas that we are also looking at are the “attack while moving” options, and an altern...

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Sorry Lewis but since you trademarked ByTheEndOfAprilTM, we are no longer able to use it.

For legal reasons, this is a joke by the way.


24 Apr

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I'm furiously taking notes right now. Great post /u/underpaidgamedev and great username :3


23 Apr

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Hey /u/ZiadZzZ ! Thanks for the report. It's a known issue, but it's been pretty hard for us to reproduce. Our QA team is looking into it right now.

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Originally posted by rTellez

Bluddshed on youtube. Check him out.

I can watch that man's videos all day. In fact, sometimes I do.

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Hey /u/iFlu_FR. I'm in the same boat as you - AZERTY fam :)

I've passed it on. Hopefully, we can make it happen soon.


22 Apr

Comment

Originally posted by AKARazorback

Yup! I was a bit dissapointed too... more like Pagan OFFLINE at the moment ;) Except when there are server issues, then you have the negatives of Online without the benefits.

HOWEVER, I do understand they will eventually bring back Co-Op, now we just have to wait and see if its 2 players or more - fingers crossed for 4 player co-op! :D

Totally fair. We're going to change that text to Once we unlock CO-OP, invite your friends for a round of demo-stomping multiplayer!

More seriously - thank you for your support, and thank you for being patient with us. And we do want to bring you 4-way CO-OP at some point, so look forward to that :)

Comment

Originally posted by Digipyro

Does this mean we cannot unlock all champs either yet ?

All 8 of our heroes are unlockable!

You can check out the link pinned to the subreddit but to give you an overview, this is what you get for joining Early Access (copypasta incoming):

  • Eight unlockable characters each with unique play styles

  • AFK-proof combat and challenging battles versus mobs, elites, and despicable bosses

  • WASD controls so you can take the wheel and deploy precise tactics on the battlefield

  • Three levels of difficulty – if "normal" doesn’t scratch your itch

  • Compelling story campaign of five acts, inspired by Slavic myths

  • "Legacy Point" progression system - unlock all eight heroes to get access to the biggest and baddest challenges (and rewards!)

  • Satisfying crafting system which lets you forge the weapon that is just right for you

  • The Pantheon – your new home, a place to meet and show off Emotes and skins for each hero – make a st...

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We don't plan to have any resets in the future.

Enjoy Early Access!

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I can confirm: no wipes d=(´▽`)=b


21 Apr

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Hi everyone!

In order to alleviate some of the current lagging issues you are reporting, we are restarting servers. Some of you may get thrown back to Pantheon or to login.

Apologies for the kick!

External link →
Comment

Originally posted by Joeysav

Thats amazing to hear, i hope this game does well. Just stick to your words about the buy to play with none of the bs. I have no issue supporting development through dlcs or maybe even some cosmetic stuff if i can still earn some in game as well. I love the combat and to be honest how quick the missions are and the challenge as well. You have a sleeper hit here people are skeptical about some of the systems i think in my opinion it might be wise to consider reworking some of these to get rid of the talk and worry for the long term health of the game. Things like the card pack, which i see as just basically a version of diablo's bounty rewards.

Already considering all of the feedback we received, and some things are going to happen! :)

And I assure you still, only DLC are certain to be payed, and most likely there will be cosmetics and pets to be bought ingame (again, without any power advantage). No power and victory condition should be bought with real money, and I'll certainly be a person who'll always stand for it! :)

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Originally posted by Ryu_Review

I bought the game earlier today and have been really enjoying it! It’s been quite a while since a new game has had my playing for three hours straight! Can’t wait to play more!

wooohooo, thanks Ryu_Review! May Veles light your path (after you reach him in campaign, ofcourse)! :)

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Originally posted by foxzstealthpawz

Hello! I just picked up the game a few days ago, and did not play in any of the trials. I am loving it so far, seems like it has a lot of promise! A few things/questions:

What are your plans, if any, for pets? Are they going to remain a cosmetic addition with a few bonuses? Any chance they could serve purpose beyond that? Maybe like the Torchlight system, etc?

Suprisingly, I am enjoying the shorter mission scope. It makes hopping on for a bit here and there really easy.

Great game so far, I am excited!

Great to hear that!! For the time being, pets are gonna be only cosmetics with some small Quality of Life addition. Pets might be sold ingame separately, and givingg them power bonuses would make them p2w, and that's certainly not something we wanna do. Of course, we're always brainstorming new features and updates - so who knows if we come up with some cool new idea that's empowering pets, but still not making them pay to win. Cheers!

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Originally posted by King_Kasma99

Please no ingame Shop. im so happy there is a new online game in 2019 without the only thing working, the online Shop

No power will be bought ingame, I will be the first one to stand for that! :) Cosmetics and pets are the only acceptable things :D

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Wow great guide, thanks for putting this together!

Mind if I share it on Discord? :)