Pagan Online

Pagan Online Dev Tracker




20 Apr

Comment

Originally posted by kryptik1993

I haven't played many ARPG's (diablo 3/POE) but this one is by far the most fun, +1 for the WASD/crafting. i would love to know what are your plans for the future to retain players (maybe raids/seasons). the only downside i'm having so far with the game is being locked in a small area and having to kill 4-5 monsters before the next wave spawns, I personally would love to pull bigger packs and kite them around the map. also some simple quality of life changes would be "Mark x items as junk"/ "Sell all junk" with the removal of the delay *Waiting for server to respond* and allowing melee characters to move while attacking instead of being locked in position it would greatly enhance the fluidity, Thank you.

Hi kryptik1993 and thanks for the kind words!
All the lacking quality of life features are kind of "early access, didn't have time to fix" things, that are addressed and certainly will be fixed along the way. Beside that, we're working on many new features to expand the amount of things you can do in the battle, to expand the amount of playstyles and content, and obviously - to bring more and more things to the endgame content. If you're interested in some more details - you can read through some other answers I wrote here on reddit (which address some of the endgame features we're working on) and definitely stay tuned on our Discord and Reddit for the updates on what's cooking.

Comment

Originally posted by Punchinballz

Any love for the Asia/Oceania zone soon?

We already love you and always will ♥(ˆ⌣ˆԅ)

Just give us a bit of time to get our Romantic getaway sorted!

Comment

Originally posted by diranpanda

Is there any information on accessiblity to the game for people in Australia/NZ? I would love to sink my teeth in but unfortunately can't T_T

Hey /u/diranpanda. Making this game is all about your experience for us. Since we can't deliver the great, satisfying experience we want for APAC players (including things like proper localization, servers in the right places, customer support community folk present at the convenient hours for you), we opted to wait. As soon as we're sure that we can provide you the right treatment, we will be there! That means the ETA is "when we are ready to do so."

I understand you're disappointed. We want to bring Pagan Online to all of you, and we plan to do just that eventually.

Comment

Originally posted by Sasha_jp

ME.

/u/dzudzubajac make it happen


19 Apr

Post

Hey all. **EDIT: Our server issues are now solved! Apologies for the trouble.

We're experiencing some server issues tonight. Please stand by - our teams are aware and working on a fix currently. I'll keep you updated regularly.

External link →
Comment

Oh wow. From the whole team, thank you /u/BLAGGLETOAD. It's such a great thing you did all our gamepad players - and barely 24 hours after we launched Early Access! We tested it ourselves and it works great.

You're simply amazing, and we're seriously amazed.

Comment

Originally posted by NobdymoveNobdyGeturt

Sorry! Figured it wasn't implemented yet, will remove this post now.

Blaaah no need! All is good. I appreciate that you want to help.

Comment

Hey /u/NobdymoveNobdyGeturt nice username :3

It's normal for you to see folk in Pantheon - we're an online game and you're sharing a Player hub with a number of other players. You can use in-game chat to talk to them as well.

We're also going to come out with CO-OP (you guessed it) "soon". We tested it a bunch during The Trials and we're getting it ready to come out.


18 Apr

Comment

KNOWN ISSUES

Battle

Battlefield - Tutorial arena

Cannot move and attack after resurrection Minor visual glitches prior to cutscene Some minor visual glitches might be present in battle HUD After dying, all abilities have unlocked icons Part of the tutorial graphic stays on the ground

Campaign

Navigation arrow might be misleading Navigation arrow might disappear in Pantheon Collision issues with Dameer Glavodar attack might affect camera Dynamite might not trigger in Act 5 Barrier doesn't spawn at the beginning of Treasure encounters New Ogya death sequencer doesn't finishing gracefully Treasure encounter might not give treasure Istok might stuck in carriage Inventory and minimap over cinematic Issues with ranged Heroes' projectiles on different terrain levels Dameer's bear interfere with quest objectives in some quests

Kablar BF

... Read more
Post

Hello all! I figured you would be interested in this, so here it is.

EARLY ACCESS - Patch notes

Fellow Pagans,

A little over a year ago we joined Warming to embark on what became an incredible journey — we've created worlds and heroes, spawned stories (and bugs), all to traverse the winding road that led to this day: the day when we can open the gates to the world we have crafted for everyone to enjoy, and breathe new life into.

We hope our fearsome foes strike the same kind of bone-chilling fear in you, the players, as Early Access did to us developers! May each Legendary Weapon thrill you like the user reviews thrill us, and may every victory empower you just as we plan to 'empower' the game with each and every update. Trust us, those updates are going to be... killer.

As of this moment we cease to be players, developers, and publishers... as of this very moment, all of us become Pagans; those who build new worlds together, with a...

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Comment

Hi /u/Chapter-6! Let me answer these very simply for you.

- All progression has been reset. We're all starting Early Access on equal footing, but you should know that there are no more resets planned, so from now on, your progress, and loot, are safe.
- Your tester reward pet, The Ascendance, will come back to you in the form of a code to be redeemed either on Steam or on Wargaming Center. Those will be sent out soon, to the email you used to apply for The Trials.

In conclusion, if you're in NA, I would advise you to make a Wargaming NA account. There are only advantages to doing so!
Let me know if you have any other questions. Cheers, and hope to see you in Pantheon soon!


16 Apr

Comment

Originally posted by APXEOLOG

Thanks! Now to the questions... When? :D

THOON (((o(゚▽゚)o)))

Post

Hello Reddit! We’re the folks from Mad Head Games and Wargaming, here to bring you our latest game: a challenging, fast-paced hack-and-slash action RPG set in a fantasy universe inspired by Slavic myths called Pagan Online.

We’re now gearing up for Early Access. This is the last sprint for us, and we are feeling all the emotions. Many of you on here have probably been with us from the times of The Trials, and I want to thank every one of you for participating. And to the newcomers: hello! This is Pagan Online! Grab your best weapons, let’s hack some fun.

What are you doing in this space?

This is your space. The moderation team is made of players like you who we pledge to support in their efforts to organize this subreddit, but they are not managed by us and will never be. As of today, we are releasing the ownership of the sub to them, as well as all moderating powers.

I would like to add some personal thanks to ...

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15 Apr