Pagan Online

Pagan Online Dev Tracker




18 Dec

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With Christmas creeping nearer and Santa stealing all the glory, we decided to give out some gifts of our own to spread some cheer.

In this patch, we introduce some highly requested balance changes, fix a large number of bugs, and introduce new tools for challenge: Steam achievements and post-battle stats. We’ve also decorated the Pantheon and introduced holiday-friendly login and loading screens. Last but most certainly not least, in the spirit of giving, we added a new pet to the game: Sasha of the Far East!



The seventh in a line of reincarnated hero companions, the proud Sasha will only accept the greatest of champions as her ally. She does accept snacks as payment, though.

Pet bonus: Drop chance increased by 10%. To acquire our latest pet, log in between December 19th and January 9th.

Steam achievement... Read more
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    on News - Thread - Direct
Brace for an epic winter with improved balance, new achievements, and our special winter event! Patch 1.2.0. will go live on December 19. Servers will be down from 05:00 to 06:00 UTC.

27 Nov

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We've been looking forward to this one since the first days of our Trials - and now it's here! After some work on stability and backend, we're raising the party size to a maximum of 4 players with Patch 1.1.1. and adding some Quality of life improvements to support this extended feature. Grab a handful of friends and take on bigger, badder challenges starting tomorrow.

COOP
  1. COOP parties are now from 2 to 4 players.
  2. A Revive option has been added to COOP.
  3. Spectator mode has been added to COOP.
BUG FIXES We also took the opportunity to add bug fixes and improvements.

  1. Survival and defense wave timers are shortened if the wave is cleared with a lot of time remaining.
  2. Fixed an issue with geo blockers in expeditions.
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/992640/announcements/detail/1689342857616269706]here[/url].
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    on News - Thread - Direct
Introducing 4 player COOP! Patch 1.1.1. will go live on November 28. Servers will be down between 05:00 and 06:30 UTC.

24 Oct

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We are very excited about this patch, where we will be bringing you a highly anticipated feature - campaign co-op! While we didn't set out to have the campaign available for multiplayer, and we built it as its own solo experience, we saw your overwhelming feedback requesting it and decided that it was worth the time and effort to bring it to the game. This was no small endeavor as we had to overhaul some major aspects of the experience, but we are happy to say that you will finally be able to partner up with a friend and live through Pagan Online’s adventure together. As Halloween is almost here, we are also bringing some of that spooky spirit to the Pantheon as well as a new companion, available exclusively this week.

Alongside more fixes and implementations, we continue our work on stabilization and optimization of your online experience - and we also hope to be able to bring you even more ways to play together soon!

The Pagan Online Team...

Read more External link →
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Campaign Co-op and spookiness week! Patch 1.1.0. will go live on October 25. Servers will be down between 05:00 and 06:30 UTC.

14 Oct

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Let your School of Magic colors shine in the Hero forge! While the team finishes and polishes Campaign COOP, we're bringing you one more hotfix- packed with localization improvements, a COOP bug fix, gamepad v2.0, and more. 

Read the full notes below!

Controller
Controller support improvements v2.0

Easier loot pickup  

Target decal
  • Moving Target decal now follows the camera position - not a position on the map
  • Activating abilities with target decal now rotates the hero toward the decal instead of toward the cursor
Targeting closest enemy
  • Implemented logic of targeting the opponent closest to the player by placing the targeting decal on the closest opponent the player is facing (or the closest in general if there is none in line of sight)
Targeting with Hector's abilities
  • 2-Rats Abilit...
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/992640/announcements/detail/3309508571685182736]here[/url].
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    on News - Thread - Direct
Servers will be down on 15 October from 05:00 to 06:30 UTC to implement this patch.

18 Sep

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    altw0rm on Steam - Thread - Direct
HEROES Elden
• Fixed Elden’s stats
• Added damage to Sleet Slide
• Polished emotes.

Hector
• Added option to cancel Flamethrower channeling
• Fixed an issue where Scrap-o-Tron availability was not accurate
• Added oil spill burn buff
• Polished emotes.

Valeria
• Fixed the issue where Valeria’s Chakram would not deal damage to environment interactables.

Anya
• Fixed an issue where Altar of Gore was not shown while being used on enemies with stun immunity.

Masha
• Polished Masha’s Usud death scene
• Can now move while casting Tarot of Destiny
• Fixed the stacking for Deadly Dance.

MISSIONS • Added recipe chest spawns for lower tiers
• Burning and poisoned statuses now deal damage
• Implemented small changes to Crypt Forest map
• Fixed campaign mission "Morana's Sanctum".

ENEMIES • Fixed issues with Specter.

CRAFTING • Fixed Lega... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/992640/announcements/detail/1576746609788679730]here[/url].

12 Sep

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    altw0rm on Steam - Thread - Direct


HEROES Dameer

  • Fixed an issue with Vavvan dying quicker than he should.

Lukian

  • Fixed an issue with click to move, where it could prevent dialogue in mission ‘One for the Road’
  • Fixed an issue where Lukian’s primary attack dealt double damage to targets instead of single damage.

ENEMIES
  • Implemented a cap on monsters’ critical damage bonus stat.

STATS
  • Removed Strength as an implicit stat from legendary ward Shroudborne
  • Added Critical Damage reduction as an implicit stat on all tomes
  • Increased Legendary item drop chance in Gauntlets
  • Increased Legendary blueprint drops from Tier 3 and 4 Elites.

SOUND
  • ...
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/992640/announcements/detail/3025779251824432906]here[/url].
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    on News - Thread - Direct
Servers will be down from 05:00 to 06:30 UTC to implement this patch.

02 Sep

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We're introducing Hotfix 1.0.1. on September 3, 2019 at 06:30 UTC. Expect 1,5 hours of downtime.



Bug fixes
Client

Stash wipe issue — Fixed
The client now waits for save games before replicating the stash
A loading screen will not be removed until stash is replicated fully

Controller issues — Fixed
The cursor hides automatically once we enter the arena or when the encounter starts
The cursor will be shown after opening the inventory or in-game menu in the arena

COOP issues — Fixed
You can now suggest party again even if the previous suggestion is canceled

Crafting issue — Fixed
Recipes will be removed immediately after crafting
Post
    on News - Thread - Direct
We're introducing Hotfix 1.0.1 on September 3, 2019 at 06:30 UTC. Expect 1.5 hours of downtime.

26 Aug