Pagan Online

Pagan Online Dev Tracker




16 May

Post
    Sasha_JP on Steam Forums - Thread - Direct
In order to alleviate some of the issues some of you have been experiencing with our new co-op, including missing LFG lists, missing invites, and lag in Pantheon, we are going to push a patch in a couple minute. We are also restarting Matchmaking and Lobby servers so it can take effect. This happens on our side and you won't be seeing any downloads, but you may be thrown back to login as we restart.

Brace for the kick!
Comment
    Sasha_JP on Steam Forums - Thread - Direct
Hey folks! We're extending the downtime a bit to run some extra tests.

We'll keep you posted on here and on Discord with updates regarding downtime.
https://discord.gg/paganonline

15 May

Post
    Sasha_JP on Steam Forums - Thread - Direct
Patch 0.2.0. is going live on May 16, 2019 at 06:10 UTC.
Servers will be down for the update between 05:00 and 06:10 UTC.

You can find the full patch notes here: https://steamcommunity.com/games/9... Read more
Post
Greetings Pagans!

We will be introducing Patch 0.2.0. on May 16, 2019 at 05:00 UTC.
Pagan Online will be unavailable between 05:00 and 06:10 UTC while we deploy the patch.



NOW TO THE CO-OPMOBILE!
After running support of the game with just a few dedicated code wizards during the holidays, we are back in the studio ready and raring to push for some crucial changes to be implemented in this patch.

The first iteration of co-op play is finally here! Slaying monsters with friends is always fun, after all. We also did some other work on hero controls, the way they move and attack, and fixes to the damage calculation model for all the number crunchers out there. Oh, and card packs are gone. A little bird tells us the new hotspots for farming epic materials are the Threats. šŸ˜‰

Before we delve in...
Read more
Post
    on News - Thread - Direct
Other features include updated hero movement, a new damage calculation system, and quality of life changes.

14 May


13 May

Comment

Originally posted by DzikiDziq

So You're one of the people who would like to have everything unlocked at start?

Unlocking characters is actually really easy, the only thing I would change (which was irritating me the first couple hours of game time and almost cause uninstall) is the possibility to reroll Your starting character with one of those 3 from start screen.

Working on that one also (changing your starter character after tutorial), will be fixed soon :)

Comment

Originally posted by goompas

Will there be a party finder or I need pay with friends?

Both Looking for Party and Play with Friends are gonna be available straight out of the gate :)

Comment

Originally posted by DzikiDziq

Bumping this!
I didn't know how much I lose until I saw the game on my 16:9 tv screen.
And yet, there are people with 32:9 resolution. This have to be fugly.

Hey, still no update on this one...we're gonna be dealing with these a little bit later, sorry to leave you hanging atm :(

Comment
    Sasha_JP on Steam Forums - Thread - Direct
Originally posted by Sirounet: Hi all,

I only have a few hours in the game. I unlocked Lukian as I'm a huge fan of ranged characters and mages regarding their gameplay.

I had a look at some post and videos regarding the stats and the damage calculation. I have to say it, Iā€™m still lost ā€¦

I have seen some people saying that, and of course it make sense, you should look for intelligence and spell damage. That would sounds quite good for me. But in some other videos people are talking about physical damages and that for some spells it has a huge impact on them.

With that said my question is quite simple. For the more advanced Lukian players what stats are you looking for on you gear? What is actually really working well regarding damages?

Thanks for the help !

Hey Sirounet! You should come by our Discord, we have a Gameplay channel that's the perfect place to get th... Read more
Comment

Originally posted by Weakling_DK

The rumors are finishing the main campaign, a skill tree revamp, coop, and potentially a more detailed crafting system. I'm waiting for them to actually patch to see what happens. Till then, it's back to POE and Last Epoch for now.

"Official" rumors that is ;)

For more info, check out our first AMA on here! https://www.reddit.com/r/paganonline/comments/bfdqea/a_message_from_uros_to_our_beautiful_community/

Comment

Originally posted by TokeCity

Australia release?

Hey /u/TokeCity ! It's going to take us a bit more time to be ready to launch Pagan Online in Asia and Oceania. At the moment, we are looking at next month for Early Access release in those territories.

We will keep you posted once we have more info.

Comment
    Sasha_JP on Steam Forums - Thread - Direct
Hey all. Moving this to the HELP forum.

OP and others affected by the issue, if you could come to our Discord and leave us a proper bug report, that would help a lot finding out what is causing your issues and how to solve them.