Pagan Online

Pagan Online Dev Tracker

28 Sep

    altw0rm on Steam - Thread - Direct
Emil and Mirko take you through the philosophy and our approach to game design for Pagan Online. Want to know how the Mad Heads go about level design, or making new heroes? Don't miss this look inside the development process.

    on News - Thread - Direct
Don't miss out on a glimpse into what goes on inside the Mad Heads of lead designer Emil and gameplay designer Mirko.

25 Sep

19 Sep

18 Sep

    altw0rm on Steam - Thread - Direct
• Fixed Elden’s stats
• Added damage to Sleet Slide
• Polished emotes.

• Added option to cancel Flamethrower channeling
• Fixed an issue where Scrap-o-Tron availability was not accurate
• Added oil spill burn buff
• Polished emotes.

• Fixed the issue where Valeria’s Chakram would not deal damage to environment interactables.

• Fixed an issue where Altar of Gore was not shown while being used on enemies with stun immunity.

• Polished Masha’s Usud death scene
• Can now move while casting Tarot of Destiny
• Fixed the stacking for Deadly Dance.

MISSIONS • Added recipe chest spawns for lower tiers
• Burning and poisoned statuses now deal damage
• Implemented small changes to Crypt Forest map
• Fixed campaign mission "Morana's Sanctum".

ENEMIES • Fixed issues with Specter.

CRAFTING • Fixed Lega... Read more
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=]here[/url].

Patch 1.0.3 goes live tomorrow morning and contains fixes for hero abilities and crafting, and we welcome some quality of life changes and improved localisations. Servers will be down from 05:00 to 06:30 UTC. Check out what's improved!

    on News - Thread - Direct
Servers will be down on 19 September from 05:00 to 06:30 UTC to implement this patch.

13 Sep


Originally posted by avalcavi

Nice thanks @Pagan Online Team. Please dont forget the multiplayer. Coop need some love.

We actually did some backend work with this patch that has already solved CO-OP issues for a number of folks based on reports. Try it out and let us know!

12 Sep

    altw0rm on Steam - Thread - Direct


  • Fixed an issue with Vavvan dying quicker than he should.


  • Fixed an issue with click to move, where it could prevent dialogue in mission ‘One for the Road’
  • Fixed an issue where Lukian’s primary attack dealt double damage to targets instead of single damage.

  • Implemented a cap on monsters’ critical damage bonus stat.

  • Removed Strength as an implicit stat from legendary ward Shroudborne
  • Added Critical Damage reduction as an implicit stat on all tomes
  • Increased Legendary item drop chance in Gauntlets
  • Increased Legendary blueprint drops from Tier 3 and 4 Elites.

  • ...
Read more
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=]here[/url].

Originally posted by CsokisZabfalat

Meh, there isn't any coop fix :(

Actually we did some backend work that should ease things up for COOP!


Plus Vavvan gets some love! Read the full notes ^