Pathfinder: Wrath of the Righteous

Pathfinder: Wrath of the Righteous Dev Tracker




17 Mar

Comment

Originally posted by Byne

u/OwlcatStarrok, is this issue on you guys' radar at all? I would like to play a cavalier, but it kinda kills me enjoyment of it.

It's known, but very minor, rather low on priority list.

Comment

Originally posted by Woischi100

I saw it and thought "oh nice, update more content, awesome!" Until i realized that localization problems occur now quite frequently... coughcough Nenio and Daeran are somehow just gone in the lost chapel coughcough

Localization problems? Also, did you report the bug if you saw somebody missing?

Comment

Heya! Please use ALT+B to report a bug if you encounter this. Make sure you don't have mods installed or they are all properly updated. Issue doesn't seem to be common, didn't find any recent records in the database on the first glance.

Comment

Originally posted by onikaizoku11

Slightly off topic, but did this update clear up the reintroduced slow motion bug? I'm still on 1.1.7c and I have my pc isolated from a net connection so I don't update by mistake. J had that bug in KM and I don't wanna deal with it again.

By any chance, do you use windowed mode?

Comment

Originally posted by Ranadiel

u/OwlcatStarrok I just finished trying to dig through the additions to the DLC, and I wanted to report... that something is borked. >.>

Short version: Azata and Demon endings appear to be intended to branch off of the Nothing ending, but currently aren't available limiting their availability to Chaos or Chaos->Paradox->Nothing.

Long version: The DLC1Nothing ending is clearly supposed to be able to transition into the DLC1_Azata and DLC1_Demon endings as triggering answers have been added to an answer list on a DLC1Nothing dialogue branch. However, the branch isn't working. It might not have been working before, I don't know because I don't think I ever tested that dialogue.

Specifically, in the TalkToSelf dialogue, I get to the line "It is not {name} who is frozen in time. You are the one who has stopped in this moment. You wonder if {name} will prevail over Areelu Vorlesh without you. For some reason, you hope that {mf|he|she}...

Read more

Thank you, we'll take a look!


16 Mar

Comment

Originally posted by MrGameAndBeer

What's with the new EULA? Seems weird to require giving of information to third parties without notice.

The same EULA that it always was. It fell off from one of the last builds by mistake, and was re-added. Don't worry :)

Post

https://preview.redd.it/hcgte9mjrrn81.png?width=800&format=png&auto=webp&s=74ad9c10415a5260d9320df12a0c5a518fe83a41

Hey guys!

We always carefully analyze your feedback, and we really appreciate your assistance in making Pathfinder: Wrath of the Righteous a better game. Since the release of the Inevitable Excess DLC, we’ve been paying close attention to the problems you encountered. And with the last patch, we’ve introduced a number of changes:

  • We improved and enhanced the epilogues of the DLC;
  • Demon and Azata got unique interactions and special endings.
  • Lich got a new artifact, which can be imported into the main campaign.
  • A puzzle has been remove...
Read more External link →
Post
Hello, crusaders!

We always carefully analyze your feedback, and we really appreciate your help in making Pathfinder: Wrath of the Righteous a better game. Since the release of the Inevitable Excess DLC, we’ve been paying close attention to the problems you encountered. And with the last patch, we’ve introduced a number of changes.

We improved and enhanced the epilogues of the DLC; additionally, Demon and Azata got unique interactions and special endings. Lich got a new artifact, which can be imported into the main campaign.

A puzzle has been removed from the entrance to the final dungeon. Axis now has lamps to show you where you can teleport. We also added a dialogue, which will warn you about a point of no return, when entering Valmallos' Threshold.

We hope these changes will make the DLC more enjoyable for you! If you find any technical problems, please let us know by pressing Alt-B in the game, and we'll be sure to fix them.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment

Originally posted by natemiddleman

u/OwlcatStarrok

FYI, Crane Wing is currently broken. It is lost the first time an enemy misses an attack regardless of if it missed by 4 or less. I have not tested it after the patch but since I don't see it in the patch notes I am going to assume it hasn't been fixed.

Please ALT+B it, it will be looked at eventually.

Comment

Originally posted by Guthixian_VALUE

Freshly generated DLC characters still don't get their final mythic transformation, fresh Liches still get a CON score :/

Bug, working on it.

Comment

Originally posted by Orangesilk

It is the second strongest path so I'm not shocked. But the nerf to merged spellbooks along with this nerf is definitely taking a bat to Lichs knees

Merged spellbooks are a bug, as far as I'm aware.

Comment

Originally posted by Danskoesterreich

Does aeon still dispell feats?

Shouldn't be. If it still does, let me know.

Comment

Originally posted by rowleybirkin

I get the Lord Beyond the Grave nerf - tbh I had no idea it was affecting the PC anyway. Plus the wording is clear that it applies to undead under PC's control. I can live with it.

Merged spellbooks is a bit different though. There was nothing in the 1.2.0 patch notes to say they were being nerfed (and merged spell progression worked as expected during the 1.2 beta as I understand it), so all current understanding suggests it's a bug. As things stand now:

  • When leveling mythic level, spells gained is based on CL + ML as expected.*
  • When leveling character level, spells gained is based on CL only (used to be CL +ML).

*Read this part here in this subreddit, not confirmed myself.

u/OwlcatStarrok Sorry to ping you, but could you confirm if the above mythic spell progression is in fact a bug? Lots of folks with paused runs at the moment waiting on a fix, so confirmation one way or the other would be a big...

It's a bug yes. Working on it.

Comment

Originally posted by rowleybirkin

Not yet. Hoping for a response from Starrok elsewhere in the thread.

Still bugged so far, but working on it.

Comment

Originally posted by giubba85

So considering kasperky news is it safe keeping pathfinder installed?

kasperky news

Sorry, which news do you refer to?

Comment

Originally posted by Kosigan35

Thanks a lot for this patch, that's reassuring ! It's great to see that the bugs regarding metamagic are taken care of. Hope the shocking grasp spell wiil soon work with metamagic feats. Also, do you know if greater inivisibility bug after patch 1.2 will be fixed soon ? Since it has landed, enemies aren't flat-footed anymore after the fisrt hit. Thanks anyway !

Make sure to report it via ALT+B in-game, we'll take a look.

Comment

Originally posted by ScytheSe7en

I'd say any plans involving future development of the game are currently in flux, given the studio developing the game is based in Russia.

We have multiple offices in different countries. Unless things get a lot worse than now, it should not affect our development. But I appreciate your concern.

Comment

Delayed until autumn. More precise dates will come later.