Pathfinder: Wrath of the Righteous

Pathfinder: Wrath of the Righteous Dev Tracker




27 Oct

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Originally posted by PM_MeTittiesOrKitty

Was fighting the water elemental a requirement??

Nope :) They tried their luck.

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We are approaching the finals of #TheLastAzlantiChallenge! Results will be available on 1st of November. Who will be the winner?

- GruntarTV, who had a good chance to shake Amm0ni's position as a potential winner, unfortunately didn't make it through the Act V, dying to vile Vavakia Vanguard;

- GamekNightPlays and AlpaxLP have finally made it to Act III, both picking the Angel mythic path;

- BearlyTactical is one step away from Act IV.

It's just a bit more until we find out who's the winner and announce our prize! Stay tuned.

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    tired_darkspawn on Steam Forums - Thread - Direct
Originally posted by Macsen: I hope so. Despite what the notes say it has not fixed Molten Scar. As soon as I enter the quest failed msg pops up and the area is still empty. Thanks for nothing,devs.

You may need to load an earlier save in order to fix the area. In case the bug stays, please report it and we'll study the game log.
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Originally posted by CyberneticSaturn

This patch broke shadow spells. They no longer do anything, just play a "poof" sound.

Until they're fixed, I'm requesting a hotfix to make them play a quiet, sad fart sound.

Please file a bug report via ALT+B and PM me your e-mail that you typed in the bug reporting tool.

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Originally posted by hello_waldo

Sent the screenshot! Thank you so much for a quick response!

Can you please also PM me your e-mail which you typed in-game when reporting the bug?

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Originally posted by Plastic-Job5456

I sometimes play on Mac (2017 MacBook Pro, MacOS Mojave 10.14.6) and besides performance issues it works fine. Fps drops often drops to few frames per second even on the lowest graphical setting. What issues are there?

My finger sometimes hurts after going through endgame buffing sequence on touchpad without autobuff mods though.

Easier way to move saves between pc and Mac would be nice as well, but AFAIK this is problem with steam not pathfinder.

Some machines unavoidably crash at some Act II locations. Something related to video hardware, sadly I don't know the exact technical details.

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Originally posted by vikigenius

It doesn't seem like they have fixed the game breaking bug in the dawn of dragons quest where the game just gets stuck when you check on the egg.

Hello! Supposed to be fixed. If it still reproduces for you, can you please file a bug report and send me a PM with the exact text you used in-game in the bug report window?

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Originally posted by Meadmug

What about us GOG users? Is the patch out for us? Can we get beta channels added please, I'd happily test and report things if I just had the option!

Yup, patch is live on GOG! Beta branches there have certain complications, so can't promise them for now.

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Originally posted by Ephemeral_Being

Oh, I did. I've filed something like 400 bug reports, and only about 10% of those were me being an idiot. You've fixed some of them, though I'm still waiting for someone to realize that Magical Vestments doesn't work the way you've coded it. It works like Greater Magic Weapon. It's not just random, free armour class.

Thing is, after years dealing with Riot I've learned that posting on Reddit is MUCH more effective than just filing bug reports if you actually want issues to be fixed. As my Unfair run is effectively on-hold until I can get my defensive layers working properly, I figured I'd give this a shot.

We still need the bug report to gain the necessary data. It may help if you provide the specific wording you used when filing the report about it, so I could find it and take a look at it in the database.

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Originally posted by hello_waldo

Ooh this patch did not fix the mythic progresion window visual error (Abilities 1 and 3 are showing the same selections and Feats 2 and 4 as well). The feats and abilities are still there- just the visuals in the mythic progression view are wrong.

It was such a glaring error, so I did not think it was worth reporting because someone else must surely have. I will now go and report it.

Can you please send a screenshot of what you mean with this? And report a bug from in-game via ALT+B.

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Originally posted by GoldWeek

Mac version still broken I take it? Tried earlier and exact same problems since launch.

I know it's catastrophically frustrating at this point, but unfortunately, still not. It's not forgotten and being worked on for a while now, but it's severely complicated by the fact it only reproduces on multiple specific Mac hardware setups, that take a lot of time to find and obtain for testing, and fixing it on one of them doesn't fix it on others :\ We're investing considerable resources on solving this problem now, and can only apologize that it takes so long.

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Originally posted by Ephemeral_Being

Protective Luck (Witch and Shaman) isn't working against SLA touch attacks like Alchemist Bombs and the Nabasu's Vampiric Touch. This renders these enemies disproportionately dangerous, particularly on Unfair where you literally die if an Alchemist hits you.

The Nabasu in Market Square casts Mass Hold Person. Even if you pass the save, you are paralyzed for one round. This drops a character's AC by 15 points, and likely kills them.

If you start the fight with the Nabasu in RTWP, he ignores the enemy in front of him and charges to cast MHP on something in the five man stack I didn't have buffed/built to solo him. He doesn't even need line of sight or awareness of them. I positioned them on the other side of the map (literally, where you recruit Ember) and he went tearing off to murder them. If you do the fight in turn-based mode, he behaves normally/logically.

If someone could please figure out why the stupid Nabasu has not one, not two,...

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Hello! Please use ALT+B in-game in that scene to describe this behaviour. That'll give us the information needed to fix it.

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For the beta players, here’s what changed from the beta patch:

Highlights:

* Fixed Sosiel’s quest in Battle Bliss;

* Fixed empty Greengates during Arueshalae’s quest;

* Fixed the ability to skin the animals;

* Fixed the vendor UI;

* Azata can enter Drezen now!

Quests

* A book event with Targona, when transforming from an angel into a swarm, lead to a looping dialogue - fixed;

* Dragon’s Awakening - fixed the bug which didn’t allow you to find the cheese you needed. Now it will be at the kitchen;

* Epilogues of Anevia/Irabeth, Hand of the Inheritor, Finnean, and Suture will be displayed now after the Ascension ending, as they should;

* If Anevia left Drezen in chapter 5, Arueshalae’s quest “What you dream of?” will fail if it wasn’t completed before;

* If Red Mask died during the confrontation with Latverk, the dialogue after defeating him used to break, and there was no option to decide ...

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Originally posted by Synval2436

So... is the Greengates bug and other gamebreaking stuff fixed now?

All demons are back as supposed to :)

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Originally posted by ArtemisShanks

1.1 broke more things than it fixed. Did they just go live with the beta version of 1.1, or did they make additional changes before going live? Specifically, the main quest being broken by the Greengates area being empty and not completable?

It's an updated version, that includes multiple fixes. Greengates is one of them.

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    tired_darkspawn on Steam Forums - Thread - Direct
We're working on new patches and fixes continuously. Is the a specific issue with this patch? In case you encountered a problem, please, report it via Alt-B and we'll look into it.
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Originally posted by mattgif

Does this mean I can take my game out of beta on Steam and the saves from beta will work in the new release?

Yes.