Pathfinder: Wrath of the Righteous

Pathfinder: Wrath of the Righteous Dev Tracker




19 Oct

Comment

Originally posted by EffectiveShare

Awesome. This is so great to see. I see a handful of bugs fixed in there that I've personally reported.

Keep it coming!

Thanks for a great reporting job to you and all others! :)

Comment

Originally posted by Viktri1

I can start a new run on the beta and after it becomes finalized my save will carry over to the non-beta game version right?

Yes.

Comment
    galagraphia on Steam Forums - Thread - Direct
Originally posted by Markolin: I keep getting drawn towards this game but haven't played the previous version. I've played other kinds of RPG including the Divinity games and Baldurs gate, which I've enjoyed. I read about this game not making things clear or holding your hand - so is it potentially difficult to get into as I'm a casual rather than hardened gamer. Thanks.
My opinion as a player? It's alright. You can pick a class you are familiar with from Baldur's Gate (like I did when I just started playing), and start with normal or casual difficulty setting, level up your character yourself, but let the game auto-level your companion if learning about all of their classes is too much information at the moment. Difficulty settings are quite flexible, you can play with them to make it as comfortable for you as you want. Another thing that the previous game didn't have and this game does is a context tutorial, ... Read more
Comment

Originally posted by VioletOrchid85

Would the patch require a new save?

Nope.

Comment

Originally posted by Kand04

Is the beta branch only available on Steam or also on GoG?

Only on Steam for now.

Comment

Originally posted by Rogahar

Is there an ETA on when these fixes will hit the non-beta version?

1-2 weeks approximately. Maybe a bit more.

Comment

Originally posted by Shirolicious

I would love it if you could look into savegames and loading screens in general getting longer and longer as you progress into the game. There is a noticable difference between act 1 and act4 where i am now, loading times dramatically increased.

While i have a really good pc the loading times are still ok for me personally, i dont think it is the case for the average player.

It's being looked at, although a significant part of it is engine limitations.

Comment

Originally posted by Nebbii

Will changing to beta break saves from working? Or vice versa when i revert to main branch later?

Won't break anything if you change to beta, backwards may give issues though, so better back it up.

Comment

Originally posted by Tsaescence

What's the timeline for this coming off the beta branch?

Roughly 1-2 weeks.

Comment

Originally posted by Ephialties

Charge sometimes didn't work when friendly characters were too close - fixed.

swear this is in every patch notes

These kind of bugs usually have a whole array of reasons that cause them. They get fixed one by one, reducing the overall rate of appearance. Hopefully this time we nailed all or at least most of them.

Comment

Originally posted by stillestwaters

Well, it’s good to know you guys are trying to fix it at least. Thanks for that.

Yup, it turned out to be a nightmare to deal with. Work's in progress and multiple times we thought we managed to nail it, but it still gets reproduced on some machines.

Comment

Originally posted by _LeftShark

For Mac users - still no fix for Commander's tent bug.

Unfortunately yes :\ This bug is a true curse, team has been trying nearly everything about it by now.

Comment

Originally posted by Zarul41

"Because the list of changes is HUGE, we couldn't fit it here, so we put a link with the full patch notes instead"

Is there patch note summary I can see somewhere please outside of steam client? I am stuck at work for a 12h shift and dying to read the notes.

Post
Crusaders!

We’ve prepared a huge update for you! But because it’s so huge, and because of various issues you may encounter with it, particularly with mods, we are releasing it in the beta branch first. Please switch to it in the properties of the game in Steam to download the update.



Because the list of changes is HUGE, we couldn't fit it here, so we put a link with the full patch notes[docs.google.com] instead.

Let us know what you think!
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    Wooden_Dragon on Steam Forums - Thread - Direct
Update 1.0.9c
Beware of possible plot spoilers below!

Quests
  • Areelu's insidious plan could not be fulfilled - fixed;
  • 'Where's My Dragon?' quest could get stuck after talking to Early Sunset at the Fleshmarkets - fixed.

Areas
  • Bastion of Justice had a wrong terrain type - fixed;
  • Fixed a crash in Mage's Tower;
  • Scrubland by a Bend in the River had a wrong terrain type - fixed.

Crusade
  • Bait action could prevent the enemies from taking their turn - fixed;
  • Fixed the missing units issue when you changed the general of an army.

Classes & Mechanics
  • Angel and Lich didn't have 10 level spells on 10 level mythic if they merged spellbooks. Fixed, but it requires the summary caster level of merged spellbooks to be at least 2...
Read more

18 Oct