Pathfinder: Wrath of the Righteous

Pathfinder: Wrath of the Righteous Dev Tracker




15 Oct

Comment

Originally posted by Sumdumcoont

My unhelpful commentary: my dudes, it’s so bad right now, holy shit, how did you guys let it release in this state, I figured you would have learned from Kingmakers mistakes, you’re killing your brand with this shit, c’mon.

Issues: as of recent patch game is virtually unplayable on PS4 pro, Drezen and Wintersun are a choppy, constantly crashing mess, particle effects in this game and any more than 5 enemies on screen slows this to a crawl or insta-bombs the hardware, you call that shit fixed? why TF you lying to people?

Hello, are you playing the latest version of the game (1.04)? If yes, it sounds like the patch didn't install correctly, try reinstalling the game and see if there's any change.

Comment

Originally posted by FaNaiNai

Hello, sorry forgot to mention, yes Xbox series S

Patch there will be available on Monday, it should solve most of the crash issues.

Comment

Originally posted by Equal-Platform4006

Game breaking bug during assault of Dresden on Xbox.

I progressed through the map via secret passage, fight through the city, got to a gate (wait until troops take it down with battering ram) and finally met a massive demon (the traitor was there too). Halfway through turn-based combat, screen goes black (all I could see was the cursor). Can't access any menus, can't get to report bug option, can't get back to main xbox menu. Forced to restart xbox.

I reload from last save, but now I can't get through that gate to fight the big demon because the interact on the gate says I have to take out other gates first (but I never did that originally - so is that a bug too?). So I make my way back through the city attacking another gate (to reiterate I never attacked this gate before). Gate comes down, I start a fight (turn-based) with some enemies and halfway through screen goes black again (only the cursor is visible). Again, completely knackers xbox, and I'm forced t...

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Hello, wait for the monday patch, it should significantly reduce the amount of crashes.

Comment

Originally posted by FaNaiNai

I managed to get through taking drezen despite multiple crashes every time I tried to save.

But now I'm just chilling in drezen and can't save normally at all without the game crashing. Hopefully the Monday patch does something about this, because at the moment I can only quick save which is a work around. But I like to properly save before big story beats in case I want to see how things work out differently, e.g. choosing a mythic path.

Hello, which platform, Xbox?

Comment

Originally posted by Sparrowlegend

what about the nintendo switch version?

Patch is on Monday.


14 Oct

Post
Pathfinders!

Today, we are ready to announce the winners of our Mythic Screenshot Contest.

The title of mythical photographers has been earned by:

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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment

Originally posted by Riaghan1860

Ok thanks. Because for me, it happens right after the opening of the game after the rift. So I’m jealous of people at least getting to experience more of the game. Since I can’t get beyond the first hour lol!

Hmm, that's odd, didn't hear for it to happen so early in the game. Did you try restarting the game? Reinstalling it? Also try launching after this patch, it fixed a lot of memory issues which MIGHT also help with this problem.

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Chronologically, that makes sense.

Comment

Originally posted by Riaghan1860

Wait, I’m a bit confused, patch 1.04 on PlayStation does that fix the lock picking crash bug or is that for a future patch?

Not the lockpicking crash yet, no. That should come in the next update, approximately thursday-friday next week.

Comment

Originally posted by Automatic_Tip2079

Waiting for the game to be fully stable and updated with high resolution textures before I purchase on PS5. Any ideas on a timetable for that?

2-4 weeks are a reasonable expectation. Today's update should help a lot in terms of stability and performance, so we'll soon be able to get to this.

Comment

Originally posted by Affectionate_Pin9335

Currently having a few issues during the first dungeon. Health on all of my characters shows 0/ out of something like 2 billion. Interacting with locked chests seem to freeze the game entirely. Camera doesn’t function properly during combat. Any known fixes for any of these?

Locked chests are a known issue, should be fixed in the next patch. What's wrong with the camera?

And could you please report that 0/12343523545 thing? I've seen it but haven't seen any reports yet. Done by pushing both sticks. After making the report, please reply this comment with the first line of text you put in it, so I can search for it in the database.

Comment

Originally posted by MisterTruth

Memory leak issues is what causes like 80% of crashes for me I'd bet so this is amazing. I bet I go from a crash every 90-120 minutes to maybe 3 if I played it all day tomorrow.

Please keep me updated how it is after the patch! Thank you in advance.

Comment

Originally posted by Boundless_Mana

Ps5. Everytime I try to use Ciar’s cavalier ability tactician my game freezes and crashes.

Thank you, it's a known problem with a number of spells that have long descriptions. We intend to look at this for the next update.

Comment

Originally posted by abdullah566

I hope that means the game will no longer crash whenever I open the menu after drazen

Yup, this is exactly the problem this patch should help with. Let me know how it works after the patch.

Comment

Originally posted by Quentin1989

Oh thanks god, please tell me it fixes the inventory window UI f**kery

If you mean the windows appearing behind other windows - then unfortunately not yet, this is due for the next update. Current patch is focused on removing a whole array of crashes and introducing heavy improvements of stability in multiple areas.

Comment

Originally posted by Icanlightitmyself

Done!

First part submitted:

Area: Blackwing Library

Aspect: UI

Combat log jumps and must be entered -> d-pad to hit current when loading into new areas

Priority: Normal

Second submit:

Area: Blackwing Library

Aspect: Sound

Near-constant "shhhh!" dialogue in non-combat areas, including towns and safe zones

Priority: Normal

Let me know if you need any other details from here. Also, Blackwing was just where I was at for the bug reports but they are global issues.

Much appreciated, found both.