In Path of Exile: Harvest, we're adding four new Warcry skills, one new support and are reworking three existing ones. We've generally improved the options available for those who want to utilise Warcries in their builds. Today's news post reveals new skills and what to expect in terms of changes.
Changes to Warcry Skills Some time ago we decided that it would be good to do a balance pass that focused on two-handed weapons and the "slower but stronger" playstyle. While we were exploring how best to achieve this, it became clear that giving Warcry skills some long overdue improvements could be of great help.
Our first step in doing this was to define for ourselves what a Warcry should be and what function it fulfils. We found that Warcries should:
Changes to Warcry Skills Some time ago we decided that it would be good to do a balance pass that focused on two-handed weapons and the "slower but stronger" playstyle. While we were exploring how best to achieve this, it became clear that giving Warcry skills some long overdue improvements could be of great help.
Our first step in doing this was to define for ourselves what a Warcry should be and what function it fulfils. We found that Warcries should:
- Release a shockwave that taunts enemies.
- Apply either a buff or debuff where its power is based on nearby enemies.
- Exert (or "power up") your next few attacks with speci...