While we're rebalancing many skills in our 3.6.0 expansion, we're also doing a full rework to two existing skills. One of these skills is Flame Totem, which is being repurposed into a divine-themed skill which has new mechanics that interact with Consecrated Ground and
new visual effects[webcdn.pathofexile.com] to match its divine abilities.
In addition to its projectile speed and damage being rebalanced, Flame Totem's fiery projectiles will deal physical damage with half the damage converted to Fire. In addition to some new passives in the Templar's area of the skill tree, this should open up some new synergies with physical conversion.
While Flame Totem is active it creates Consecrated Ground around its base. Flame Totem's special Consecrated Ground also grants immunity to...
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