Path of Exile

Path of Exile Dev Tracker




02 May

Post
    Chris on Forums - Thread - Direct




Last week we asked the community for questions for our developers to answer. We have answered many of the large questions in this post, and will follow up next week with another set of answers. If your question wasn't answered in this post, it may be in the following one. Many questions have been rewritten for reasons that are apparent if you see the original ones.

As the game becomes bigger and more people with varying vi...

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Post
This week we concluded our very first Einhar-Themed Talent Competition! The competition was fierce, just like Einhar, and we were very pleased to see so many mighty submissions you made in his honour. Today we're excited to announce the winners!

Click here to check them out![www.pathofexile.com]

01 May

Comment

Originally posted by Ryant12

Does the League name have an "A"?

A what?

Comment

Congratulations to all the winners! The First Ones look upon your works with pride!

You have truly captured my heart, and you did not even need a net to do it! I am glad, because I do not like being inside a net, unless it is strung between two trees! A little hammock humour for you!



Post
It doesn't take much reading of the official forums or subreddit to realise that a group of Path of Exile players are angry about a number of topics and feel that we haven't given solid answers about how we're going to address these issues. We will explain as many of these topics as we can in the Q&A that is currently scheduled for later this week. However, one thing that the Q&A doesn't address is how we got here. Chris wanted to personally post an explanation of what has been going on behind the scenes at Grinding Gear Games that led to this state.

Click here to read more.[www.pathofexile.com]
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/games/238960/announcements/detail/1602629624651354190]here[/url].
Post




This week we concluded our very first Einhar-Themed Talent Competition! The competition was fierce, just like Einhar, and we were very pleased to see so many mighty submissions you made in his honour. Today we're excited to announce the winners!

We'd like to thank our incredibly talented community for all their submissions created for this competition. The First Ones were watching and are very proud of you, survivors! We'll be contacting the winners from this post over the next few days to arrange your prizes. We'll also award more Runner Ups in a follow-up post at the beginning of next week.

Top Three Winners



  • The top three submissions will receive the opportunity to design a Rogue Exile that will be immortalised in Path of Exile. You'll get to choose the look and direct the name of t...
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Post

It doesn't take much reading of the official forums or subreddit to realise that a group of Path of Exile players are angry about a number of topics and feel that we haven't given solid answers about how we're going to address these issues. We will explain as many of these topics as we can in the Q&A that is currently scheduled for later this week. However, one thing that the Q&A doesn't address is how we got here. I wanted to personally post an explanation of what has been going on behind the scenes at Grinding Gear Games that led to this state.

Synthesis was more work than we expecte...

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Post
    Chris on Forums - Thread - Direct


An Update from Chris



It doesn't take much reading of the official forums or subreddit to realise that a group of Path of Exile players are angry about a number of topics and feel that we haven't given solid answers about how we're going to address these issues. We will explain as many of these topics as we can in the Q&A that is currently scheduled for later this week. However, one thing that the Q&A doesn't address is how we got here. I wanted to personally post an explanation of what has been going on behind the scenes at Grinding Gear ... Read more

30 Apr

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Alongside the development of our next expansion, the team is continuing to work on updates for the current Synthesis League. The upcoming 3.6.4 patch contains improvements of graphical performance of several player skills, monster skills and areas as well as various bug fixes. We're planning to deploy this update by the middle of next week. For this news post we've prepared a preview of its patch notes. Please note that the final patch notes may be changed prior to the release of the 3.6.4 update.

  • Improved the graphical performance of Frostbolt, Frost Bomb, Magma Orb, Molten Strike, Summon Flame Golem and Vortex.
  • Improved the graphical performance of various monster skills, encounters and areas.
  • Improved the performance of the Doomcrow Portal Effect microtransaction.
  • Updated ...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/games/238960/announcements/detail/1602629624645621160]here[/url].