Path of Exile

Path of Exile Dev Tracker




27 Feb

Comment

Originally posted by sprouthesprout

If I have 70% chance to avoid being frozen, and am then frozen, if I use a Taste of Hate to push my freeze avoid chance to 100%, will it remove the freeze since i'm now in the "immune" threshold?

There is no "immune" threshold. No amount of chance to avoid being Frozen can ever become equivalent to Freeze Immunity - because avoiding being frozen is inherently something which can only happen at the time you would be frozen.

100% chance to avoid being frozen is equivalent to "cannot be frozen" - both mean that no freeze can be applied to you. This does not do anything to freezes that were already applied.

Comment

Originally posted by TheAmpca

Theres no way a game like poe uses integers for hitbox locations

Locations are absolutely integers, and that's entirely normal. I'd be very surprised if any game like this tried to use floating point math for that, because it's entirely unecessary, makes some very common calcualtions less efficent (espescially in pathfinding, which is a bottleneck in a game with this many entities doing it at once), and is extremely liable to cause desync, because floating point calculations can result in different answers when run on different processors, causing disagreements between the client and server.

Integer locations on a small grid are better in pretty much every way for the game logic (a continuous/floating-point location can be layered on top for display purposes, avoiding any "jaggedness" of movement - we do this).

This does not technically mean that modifying radius values by less than one would have no difference, though, since areas are actual circles and thus the extra fractional parts could be the difference be...

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26 Feb

Post
Alongside Path of Exile: Synthesis, we're adding a number of new holy-themed spells. These include Purifying Flame, Wave of Conviction, and Divine Ire. Today's news reveals more about these skills and their place in Path of Exile.

Click here to learn more![www.pathofexile.com]
Comment

Originally posted by gaming_is_a_disorder

but they only give one third of sulphite

Thanks for the suggestion! I'll go tell the team. :)

Post




Alongside Path of Exile: Synthesis, we're adding a number of new holy-themed spells. These include Purifying Flame, Wave of Conviction, and Divine Ire. Today's news reveals more about these skills and their place in Path of Exile.

All holy-themed skills are distinguished by dealing physical damage with a portion always converted to Fire or Lightning, or in the case of Wave of Conviction, both. This gives these skills some unique interactions with other aspects of the game, especially with the new Physical and Elemental passives found near the Templar area of the passive tree.

Purifying Flame

Purifying Flame is a physical and fire spell that is accessible to you at level one. When cast, it sends a wave that, when it arrives at the enemy, deals damage in a circle around it and consecrates the ground.... Read more
Comment
    Samantha on Forums - Thread - Direct

I've checked into this and can confirm your issue has been escalated to support management. You should hear back from them soon :)

Comment

Originally posted by TheOtherBK

It's where Bex keeps the monocle.

I am enraged.

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Originally posted by loldan79

But what's the one at the very bottom? (scroll bar isn't bottomed out)

Lol as much as I'd love to taunt you about what it is, it's actually just a blank space so there's no point scrolling all the way down.

Comment

Essence monoliths are now 3 instead of 2. Beyond no longer grants 20% quantity but bosses now drop maps.