Path of Exile

Path of Exile Dev Tracker




15 Nov

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    Novynn on Forums - Thread - Direct

Thanks for the report! This should be fixed now.

Comment
    Novynn on Forums - Thread - Direct

Thanks for the report! This should be fixed now.

Comment
    Bex_GGG on Forums - Thread - Direct

" Waxeed wrote: is Replica Conqueror's Efficiency -mana mod going to be on rares?



We can't make any promises either way at the moment as we're still discussing this.

Post




Yesterday, we shared our plans regarding upcoming changes to Jewels which prompted some questions. In today's post, we've collected some of these questions and their answers. Show All

Can you give us some examples of the numbers on the ailment mitigation modifiers on Jewels?

Regular Jewels can roll up to 35% Reduced Duration or Reduced Effect. Abyss Jewels can roll up to 50% Ailment Avoidance.



Will the new Jewel modifiers or existing Jewel modifiers have modifier tiers?

No, regular Jewel modifiers do not have tiers. Abyss Jewel modifiers already had ti...

Read more

14 Nov

In our upcoming 3.20 expansion, we're making a number of balance changes that we'll present over several balance manifestos that each cover an individual topic. In today's manifesto, we're discussing changes to Jewels, most notably increasing their potential for ailment mitigation.

Problem:
Jewels have modifiers that provide various forms of ailment avoidance or protection. However, because their current values are moderately low, you often need to stack several Jewels in order to have adequate levels of protection. We feel that this is an excessive amount of investment for how necessary ailment mitigation is to a character's build. This issue has been exacerbated by some of these mods being gated behind corruption, making them more expensive and difficult to acquire.

Solution:
We're expanding the pool of mods available on magic and rare Jewels and are making their modifier values more generous so that players have better access to sources of a... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post




In our upcoming 3.20 expansion, we're making a number of balance changes that we'll present over several balance manifestos that each cover an individual topic. In today's manifesto, we're discussing changes to Jewels, most notably increasing their potential for ailment mitigation.

Problem:
Jewels have modifiers that provide various forms of ailment avoidance or protection. However, because their current values are moderately low, you often need to stack several Jewels in order to have adequate levels of protection. We feel that this is an excessive amount of investment for how necessary ailment mitigation is to a character's build. This issue has been exacerbated by some of these mods being gated behind corruption, making them more expensive and difficult to acquire.

Solution:
... Read more

13 Nov

Get your flares and dynamite ready, it's almost time to go down into the darkness in our upcoming Endless Delve event! In Endless Delve, you will begin the event in the Mine Encampment and cannot leave the Mine. All you can do is Delve. All sulphite costs have been removed, and the Mine scales from level 1 instead of its usual scaling.

Endless Delve starts on all platforms at 12pm November 14th (PST). It will end at 12pm November 21st (PST).

In this iteration of the Endless Delve event, winners will be based on players that reach depth 600 first, rather than the deepest depth at the end of the event. Tons of prizes are up for grabs, including a guaranteed Kalandra Mystery Box for reaching level 50!
Please note: You are limited to two guaranteed Kalandra Mystery Boxes across all events, i.e. if you've already gotten your Mystery Box in Mayhem, you can only get one more Mystery Box between Endless Delve or Delirium Everywhere. Also, if this is your second Kalandr... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    Novynn on Forums - Thread - Direct

No items with that mod have been listed.

Post




Get your flares and dynamite ready, it's almost time to go down into the darkness in our upcoming Endless Delve event! In Endless Delve, you will begin the event in the Mine Encampment and cannot leave the Mine. All you can do is Delve. All sulphite costs have been removed, and the Mine scales from level 1 instead of its usual scaling.

Endless Delve starts on all platforms at 12pm November 14th (PST) which is Nov 14, 2022 3:00 PM (EST) (Log in to view in your local time). It will end at 12pm November 21st (PST) which is Nov 21, 2022 3:00 PM (EST)(Log in to view in your local time).

In this iteration of the Endless Delve event, winners will be based on players that reach depth 600 first, rather than the deepest depth at the end of the event. Tons of prizes are up for grabs, including a guaranteed... Read more