Path of Exile

Path of Exile Dev Tracker




14 Apr

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This bug is overloading our servers. We're planning to fix it ASAP.

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Originally posted by Cuck_Liddelle

Done, thanks Bex.

I'm encountering same problem as other people who posted. I get Clarissa way too frequently, and havent seen anyone since.

Thanks! Cassia isn't a master.

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Originally posted by gvl2gvl

Still nothing on matsters not spawning?

If you're experiencing this, please post your character name here.

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Can you post your character name here?

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Originally posted by MacCoinnich

Any idea when they'll add notable suffixes to the "holding a shield" large cluster jewel?

That's in this patch too.

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Originally posted by [deleted]

[deleted]

Mark has commented on this here.

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Originally posted by GCPMAN

Do you guys know what the plans are for the cold snap/spell slinger mechanic showcased on the subreddit today? Just wondering if it's safe to roll the build since it looks interesting or if spell slinger/cold snap will be changed. Looks pretty server intensive.

You can maybe understand why I would have a reluctance to reply to a question like this.

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Originally posted by sectoidfodder

/u/Bex_GGG any fix for suffix notables not spawning on "damage while hold a shield" large clusters?

We have a fix but I'm not sure which patch it's scheduled for.
Edit: It's in this patch!


13 Apr

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Later this week (possibly as early as tomorrow) we're planning to deploy Patch 3.10.1d! It's not large in scope but it contains some bug fixes and small performance improvements. In the meantime, we've prepared its patch notes for you to preview. Please note these are subject to change prior to the deployment of the patch.

Delirium Improvements
  • Pure Guile and Pure Aptitude can now be rolled on Aura Cluster Jewels.
  • Fixed a bug preventing the Bloodscent Cluster Jewel passive from working if you were using it in combination with Rage Support.
  • Fixed a bug where Immortal Call didn't count as a Non-Vaal Guard Skill for the sake of the Veteran's Awareness Cluster Jewel keystone passive.
  • Fixed a bug where The Mayor, The Endless Darkness, The Price of Loyalty and The Chosen divination cards did not correctly give credit towards the "Turn in Divination Cards" challenge when turned in.
  • Fixed a b...
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/238960/announcements/detail/2233164650662049947]here[/url].
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The Dragon Hunter Apparition Effect creates a fiery apparition that periodically looms above your character. It's a great choice for those who want to make their Dragon Hunter outfits even more foreboding!



The apparition is a natural fit for all things Dragon Hunter, like the armour set, ... Read more
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    Bex_GGG on Forums - Thread - Direct




Later this week (possibly as early as tomorrow) we're planning to deploy Patch 3.10.1d! It's not large in scope but it contains some bug fixes and small performance improvements. In the meantime, we've prepared its patch notes for you to preview. Please note these are subject to change prior to the deployment of the patch.

Delirium Improvements

  • Pure Guile and Pure Aptitude can now be rolled on Aura Cluster Jewels.

  • Fixed a bug preventing the Bloodscent Cluster Jewel passive from working if you were using it in combination with Rage Support.

  • Fixed a bug where Immortal Call didn't count as a Non-Vaal Guard Skill for the sake of the Veteran's Awareness Cluster Jewel keystone passive.

  • Fixed a bug where The Mayor, The Endless Darkness, The Price o...
Read more

12 Apr

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The team is working hard on finalizing the 3.10.1d update with further improvements to the Delirium league. We expect the patch to be deployed later this week. We'll continue to monitor your feedback and reports and prepare new patches as soon as we can. In the meantime, we've gathered some concept art of recently released cosmetic effects. Check them out below.









... Read more