Path of Exile

Path of Exile Dev Tracker




18 Nov

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It’s incredibly difficult to find the right words to express how proud I am of you and the entire GGG team. In 2013 you described Path of Exile’s official release as the proudest day of your life. To hear you use those words again to describe ExileCon feels incredibly fitting. I remember then feeling filled with a sense of pride and belonging then and I feel that ten fold now. There have been many, many days in the last 7 years where I have been humbled to be able to say that I work with GGG but truly none compare to the moment you walked back on that stage, hand on your chest, and showed the world how much this all still means to you. I know first hand how many challenges we’ve all overcome, how many sacrifices we’ve made, how our real lives have been woven through the fabric of this game - I am overcome with joy to see it culminate in this one pure moment that we were all able to share. While the outcome has been amazing, I would trade nothing for the path taken. Thank you for ev...

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This weekend was fantastic. I shared a lot of the same joy of watching the trailers (for the first time!) with everyone in the main auditorium. Hearing the crowd reactions in person was quite special. Hearing Chris choked up after the big reveal really drives home just how invested our founders remain to this day.

Thank you to everyone that was able to make it out here to New Zealand for the weekend (or more)! I think I say this on behalf of more than just myself, but we do what we do for you, the players. This weekend was affirmation that all the long hours and hard work is absolutely worth it.

To those of you who watched from home, thank you as well. I watched back through the announcement stream and just kept my eyes glued to the chat. The sheer joy and excitement in there had me smiling from ear to ear.

Until the next one, thank you!

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For many months, I nervously anticipated the moment where I would say "We're really proud to finally reveal Path of Exile 4.0.0" before playing the Path of Exile 2 trailer. As you can see in the recording of the keynote, I was barely holding it together as I said those words on Saturday. I purposefully remained on the side of the stage while the trailer played so I could see the audience reactions, and I can't describe the feelings I felt watching the audience experience Path of Exile 2 for the first time. Every small reveal, from the character selection hanging scene, to the caravan town, to the werewolf form and finally to the Path of Exile 2 name reveal caused the audience to gasp. By the time the trailer had finished, I was ve...

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17 Nov

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Originally posted by guinesspig

Jonathan said they tweaked the dmg reduction to make it easier for him in the demo, so I doubt that it will stay like that

Some context here is that for a while before we did the demo, it would crash if you died as a werewolf. So we really didn't want to risk that.

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For many months, I nervously anticipated the moment where I would say "We're really proud to finally reveal Path of Exile 4.0.0" before playing the Path of Exile 2 trailer. As you can see in the recording of the keynote, I was barely holding it together as I said those words on Saturday. I purposefully remained on the side of the stage while the trailer played so I could see the audience reactions, and I can't describe the feelings I felt watching the audience experience Path of Exile 2 for the first time. Every small reveal, from the character selection hanging scene, to the caravan town, to the werewolf form and finally to the Path of Exile 2 name reveal c... Read more
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Originally posted by CruelFish

I'm still waiting for chris to tell me all about the beanstalks he promised he would about 1 year ago. We were making fake leagues and I mentioned beanstalks.

He seemed all giddy and wanted to tell me all about the beanstalks but needed some time... I don't quite think he even remembers any more nor do I think that he has seen any of my reminders 3-6+ months later.

Sad.

I answered this in the founder Q&A today - you'll see it when it's posted :)


16 Nov

Comment

Originally posted by EWolfe19

Errr, *doesn't maybe.

That feels bad. I have fixed it.