Another patch with more bug fixes!
Patch notes for v4.1.2.0047
Resolved Issues
- The Combat Start is no longer visible before starting combat in certain situations.
- Terrified party members who cannot move will now pass their turn correctly.
- Casts interrupted by "Mage Slayer" are now correctly removed from the turn queue in turn-based mode.
- In deck-to-deck combat, loot can no longer be lost if there is too much.
- Characters are now able to jump between ships' decks during combats in turn-based mode.
- Characters automatically finish reloading when their turn starts.
- The combat speed slider will now update correctly when using the hotkeys to change it.
- The Combat Start autopause event will now trigger properly when combat starts with a cutscene (e.g. deck-to-deck combat).
- Vela's level now matches the player's level in Hylea's Challenge, granting h...