Prehistoric Kingdom

Prehistoric Kingdom Dev Tracker




01 May

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Welcome to the April Development Update!

In this bite-sized blog post, we’ll be providing more information about the Update 11 PTB (Public Test Branch) and showcasing some important changes to the fence system. If you’d like to learn more about Update 11 as a whole, be sure to check out last month’s devel... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

25 Apr

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Hey, Park Managers!

Over the last week, we've been hard at work revising our fence system to account for future features like staff gates and breakouts.

We are now looking at May 10th for our first PTB release focused on some of Update 11's basic features.

These features include:
  • Leaellynasaura
  • New Modules & Backstage Props
  • Improved Fences & Staff Gates
  • Improved Excavations System
  • Improved GUI flow
So, what about staff and logistics?

These mechanics actually hinge on the improvements we're making to the fence system! Without a better framework, it'll be difficult to add gates and breakouts. Due to this, staff and logistics will arrive in a PTB update.

We're trying to approach Update 11 iteratively, so even tho... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

02 Apr

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Welcome to the March Development Update!

In this blog post, we’ll be detailing some of the things you can expect to see in Update 11, talking about new game mechanics and more.



Before jumping into the bulk of our Update 11 coverage, we wanted to quickly touch base on a few things.

The first is that we are working on another recording session with the brilliant Nigel Marven! Not only are we doing dialogue for th... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Mar

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Welcome, Park Managers!

We're pleased to announce that the Supporter Bundle is now live on Steam; featuring volume one of the Prehistoric Kingdom digital art book and ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Feb

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Welcome, Park Managers!

We hope you’ve been enjoying the recent release of Update 10! In case you missed it, this update introduces the new prehistoric mammals Elasmotherium, Sinotherium, and two species of cave lion. On top of that, there’s a brand new map, stone age building set and an updated boreal biome!

... Read more

26 Feb

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Welcome, Park Managers!

Update 10 is now available! This patch introduces 4 new species (3 genera), an enhanced boreal biome, a new map, as well as the much anticipated Stone Age building set. Please send feedback and bug reports to our Discord server's[discord.com] appropriate channel.


Looking ahead, the team is working on bringing a greater sense of management gameplay to Prehistoric Kingdom with the addition... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

24 Feb

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Update 10 is coming soon on February 26!

Introducing 4 new species, an expanded boreal biome, and the Stone Age building set, the park has never looked so prehistoric.


Read more

31 Jan

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Welcome to the January Development Update!

Happy New Year, everyone! We hope you all had a lovely holiday season with plenty of gifts and giving to go around. This blog post will be focused on what’s to come in 2024, looking at the upcoming Update 10 as well as some rather exciting additions coming throughout the year. Let’s jump right into it!





... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Jan

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Welcome, Park Managers!

This is a small patch bringing over recent fixes and changes from the PTB, fixing common crashes as well as drastically improving guest pathfinding.

The team are now returning from their holiday breaks, so we hope you look forward to hearing more about Prehistoric Kingdom in 2024. As always, please send feedback and bug reports to our Discord server's[discord.com] appropriate channel.

Full Patch Notes
Chan... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

31 Dec

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Welcome, Park Testers!

This is a small hotfix that addresses a common crash for players in Update 9.

How to Access the Public Testing Branch (Experimental!)
The Public Testing Branch (PTB) is a version of Prehistoric Kingdom that can be opted-into on Steam, containing experimental and potentially breaking changes. With the help of the community, we're able to hunt down various issues and gather feedback before pushing a an update to the public version of Prehistoric Kingdom.
  1. Right click Prehistoric Kingdom in your Steam Library
  2. Go to Properties
  3. Betas
  4. ...
Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Dec

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Welcome, Park Testers!

This PTB release improves guest pathfinding and game stability with various crash fixes for what could be experienced in Update 9.

You should see guests making better use of their walkable space, especially when encountering multiple chokepoints throughout the park. Previously, they would almost exclusively form a single chokepoint. We have ideas on how to further improve guest pathfinding which will be implemented early next year.

Please send feedback and bug reports to our ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.