Prehistoric Kingdom

Prehistoric Kingdom Dev Tracker




20 Oct

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    Crytivo on Steam - Thread - Direct


Hello, Park Managers!

Take your prehistoric park to the next level with our FREE brand new in-game Halloween decor and items! All spooktacular objects will be available starting on October 25, 2022 for Steam Scream Fest. Check out some of the new decorations coming to the game:

Prehistoric Pumpkins
Be it traditional gourds or carved Jack-O-Lanterns, illuminate your park with these Halloween classics with a prehistoric twist!

Candles
Create a chilling ambiance using customizable wax candles to guide both guests and spirits through your park. Customize the color of your candles and select from a variety of sizes.

Prehistoric Insect Statues
Bring in the creepy crawlies! Keep visitors on their toes as they’re greeted with statues of the insects of old.

Buntings... Read more

18 Oct

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    Rosie on Steam - Thread - Direct
Gameplay - Park Scenery!

Weekly livestreams every Tuesday!
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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    Rosie on Steam - Thread - Direct
Test - Upcoming Stream
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

03 Oct

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Hello, Park Managers!

We are delighted to announce that language localization is coming to Prehistoric Kingdom in Update 1.1 later this year!

We’re open to expanding our language library based on popular feedback, so let us know your thoughts down below.





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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Sep

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Welcome to the first preview for Update 1.1!

Journeying to the blistering sands of the Jordan desert, this future update adds a wealth of new features and desert themed content for players to sink their teeth into. In this preview, we’ll be unveiling some of the secrets that’ll be found within Prehistoric Kingdom’s first major title update.

The Jordan Desert In Update 1.1, players will be able to build amongst the sands of our new locale, Bahr Harin. Inspired by the Jordan desert, this location provides a unique look not found anywhere els... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Sep

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Welcome to August’s Development Update!

In this month’s post, we’ll be sharing some upcoming developments and briefly discussing new features the team have been working on!



Where We’re At Currently, the team is working on two updates. The big 1.1 title update, as well as a smaller patch that’ll be releasing sooner. This next update includes two main things: animal signs and Steam achievements... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

25 Aug

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Welcome, park managers!

This hotfix targets issues pertaining to balance, guests and the modular system. Thank you for your ongoing support!

Changes
  • Gameplay
    • Reduced animal feeding consumption by 75%. Animals should empty feeders out at a slower rate. This is part of an on-going balancing process, so feedback on this front is always appreciated!
Bug Fixes
  • Critical
    • Fixed a deep-rooted issue that could cause random modular pieces to load with the wrong color
    • Fixed desynced animations on the guest meshes
Notes
  • Some users have reported issues with guest pathfinding such as wandering into exhibits or freezing upon certain modular acti...
Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

24 Aug

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Welcome, park managers!

The second Early Access update is here! This update brings a wealth of changes and performance improvements that target a wide array of systems. If you’ve had issues running Prehistoric Kingdom, we highly suggest giving the game another try and providing us with your feedback.

In addition to these performance improvements, our most notable addition in EA 1.0.4 would have to be support for the Steam Workshop and box selection. These two features go a long way in streamlining the construction side of Prehistoric Kingdom, and we cannot wait to see what the community comes up with.

This update does not include Animal Signs, though they will be coming in the next one.

Features Steam Workshop Support
Support for the Steam Workshop is finally here! Players can upl... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Aug

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    Rosie on Steam - Thread - Direct
Hello Park Managers!

Just a quick update to inform you all that the next patch is close to being finished, but is still being tested. Our devs are fixing a number of issues and once testing is complete then the update will be released!

- The PK Team
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

31 Jul

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Welcome to the July Update!

In this month’s post, we’ll be highlighting our upcoming support for Steam Workshop, the next update and future developments.



Steam Workshop Much to the excitement of many in the community, our next update will include Steam Workshop support for saved games and modular prefabs.

Getting everything up and running proved to be initially troublesome, but the implementation didn’t take as long as we expected. Seeing the Workshop page fill up with some development and community items taken from Discord for testing purposes was incredibly exciting.

... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Jun

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Welcome to the June Update!

We hope everyone had a very Happy Pride Month! June was a busy time for the team as we released ... Read more