PUBG - PlayerUnknown's Battlegrounds

PUBG - PlayerUnknown's Battlegrounds Dev Tracker




03 Nov

Originally posted by hiemerxd

ayy thanks stevey boy, any note on PUBG having steamdeck support? would love to see it.

No news on that I'm affraid

Hey sir, relinking your Twitch account should work. Unlink your PUBG connection from Twitch as well as your Twitch account from Krafton ID and relink.

Hey OP! Thank you very much for the detailed write up. I like and agree with your points, personally. I'll be forwarding the feedback to our dev teams!

Keep sharing your feedback!

Hey OP! I'm glad you enjoyed Haven! I personally loved the environment and the fast paced matches. Haven will definitely make a return. We plan on sharing more info on that soon.


02 Nov

Originally posted by Smagjus

Regarding the BRDM causing crashes. It happened a second time. This time I have a video:

https://www.youtube.com/watch?v=AcvgZKUnsNQ

Only two people crashed this time. Smagjus (me) and LlamaODrama. Windows logged LiveKernelEvent 141 when it happened - just like last time. Match ID is b6b32704-e7cc-432f-b70c-710d304ede62

Specs:

RTX 3070

Nvidia driver 472.12

Windows 10 Build 1909

Hey, thanks! Will forward this to the team!


31 Oct


30 Oct


29 Oct

Originally posted by TheZek42

So I've tried the mortar. It's an interesting addition, but a lot of practice will be needed to be able to instinctively use it. I've found it once in about three or four matches on Taego, and it only had a single round. In real life, artillery is fired and adjusted to be on target, so one round isn't nearly enough ammo to be able to use it effectively in battle, seeing as how it needs to be fired, observed, adjusted, and fired again to even remotely be near the target.

It should definitely drop with two or three rounds, and some should be available as a world spawn, even if it's only one round.

Thanks for the feedback Zek! Getting used to using the mortar will definitely take some time. I personally like that. An added option to deal damage or surpress enemies from the safety of cover that takes time to master and is not used to perfection on day one by most players.

We are monitoring all the feedback and if the feedback about something turns out to be more or less unanimous on a global scale then the team will make adjustments / changes to reflect on that.


28 Oct

Originally posted by CountClais

Is the mortar coming to the training server/map? Also, any idea on whether or not binoculars are coming so you can spot rounds for your teammate? Perhaps on the pistol slot? It'd be sick to be the forward observer for your teammate! I love this new addition!

Hey, I'll check about the training map. No info to share about binoculars im affraid.

Originally posted by FocusedWolf

Also in USA. Played all characters more times then i can remember. My in-game name is same as this one.

Hey. There was an error causing your account not to have a region/country code assigned to it. This is now fixed and the button will become clickable, but you will have to play as all characters again.

Comment

Hey thanks S9, this should now be resolved.

Please let us know if you continue to experience any issues.

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Hi Marquedd, thanks for flagging this.

We've escalated this to the Dev team.

Just to gather some additional details from you, are able to please let us know of your current GPU driver version and if it’s possible a copy of your msinfo information?

I’ve sent you a DM on how you can provide this data.

Thanks again.


27 Oct

Originally posted by Lezaris

USA. So that’s not the issue. Still can’t enter

Could you send me a pm with your ingame name?

Hey op. That is a valid concern. We have noticed reports about degraded performance while near smokes every now and then and we are monitoring the sentiment around this closely. It does not seem to be happening to all players, rather a certain few, so we are trying to find out why. If you can, share your windows and gpu update / driver version in here so we can compare it with other players reporting the issue as well as those who say they are not experiencing it.

Originally posted by syl12nl

I dont have the issue its probably driver related

Hey, could you share your hardware specs for comparisson and let us know what your windows and gpu driver version is? The more players share this info the easier it is to find a pattern, if there is one of course. :)