Rainbow Six Siege

Rainbow Six Siege Dev Tracker




21 Sep

Comment
Originally Posted by F-Y-Y-F-F
I did not check whether it actually gave me the 150 renown, but I will do so next time.

Regardless, it should not be showing that you received 0 renown and I should not be required to do extra math.
We have been getting reports of this as a visual glitch, and are currently looking in to the issue!

20 Sep

Comment
Originally Posted by Seruch213
Title, and if so what will and won’t transfer
Hey Seruch, we do not currently support cross platform transfer of any type.

18 Sep

Comment
Hey Jake! Is this issue still going on?
Comment
Originally Posted by croken717
Here is a video showcasing the bug (PS4). I tried to show various angles; towards the end I also open the upper door so you can see how it looks when trying to see inside the room. This lighting issue is present in all game modes, at all times; 100% reproduceable.

https://www.youtube.com/watch?v=yBboP_ENSNE
Oh wow, hello light. Yeah, that's definitely not intentional. I'll make sure the team i... Read more
Comment
Originally Posted by croken717
The new lighting on Villa looks great, I think. BUT, when you rappel off the balcony at the Ruins spawn, there is a blinding light that keeps you from being able to see hardly anything at all. It's like staring at the Sun. That has to be a bug.
I haven't managed to play Villa since the update went live. Could you get a screenshot of this so I can get it reported to the proper people?
Comment
Originally Posted by duria_n.-
A chatbox history?

Why hasn't Ubisoft implemented a good chatbox where you can scroll up and down and view past messages?
I believe we've begun trying this in the new update. You can't see every message sent, but there is a small history box above the chatbox now that shows the last four messages that've been sent by players in the lobby.

17 Sep

Comment
Originally Posted by virtualkill7384
"Sound is in work of progress"
Rainbow 6 siege: release date 2015
Let that sink in...
It has to do with the complexity of Siege's sound system. There are numerous algorithms and other things running behind the scenes any time someone takes a step, shoots their gun, and explosions are a whole different beast. No explosion in Siege is the same. As mentioned in the sound portion of the ... Read more
Comment
Originally Posted by volkof21
Since being given the hard breach tool has Capitaõ quietly become the Best Jack of all trades in the game?
I'd like to think so! I haven't played him much recently, but I've seen a ton of players using him a lot more in Ranked and just in general. The fact he can breach and then smoke that breach off is powerful in and of itself. I wouldn't be surprised to see his pick rate go up a considerable amount in the coming months as everyone gets acclimated to the new changes.
Comment
For those of you who feel like your shots are landing/killing your opponents, are you able to share what your ping was, or if your opponent was lagging by any chance? The sound system is still a work in progress since the team is in the process of rebuilding large portions of it.
Comment
Originally Posted by jeffjordan93
Can we please get rid of the disable to open? We already have 3 explosive launchers, 2 melee style weapons, a thrown hard breach tool and potentially 10 frags that can take it out. We can survive without Twitch and Thatcher opening it. If anything make it stay in the state it's in apon disable.

Add in the nerfs to both primaries be it lost of any ranged optic on LMG or slugs on his shotgun and He's basically getting worse as time goes on. At the very least his cam's should NOT be able to be taken out by a lone Twitch drone.
This is actually the first time I've seen someone mention how they feel Maestro was in a bad state due to the number... Read more
Post


Click here to see the updates and fixes made over the course of the Y5S3 Test Server.
Comment
Originally Posted by DrFluffykins
Is it just me or are the recent lighting changes (all maps, started noticing after wind bastion) seeming super unrealistic and straying away from the heart of the game. I get ubisoft wants to remove the possibility of chilling in a dark corner for extended periods of time but this just crossed the line. At best the lighting looks like stock version of minecraft, meanwhile back in 2017 it looked amazing and actually had shades. Is this a problem with only my PC or is everyone just lacking any sort of shade contrast and vibrancy that makes the game look worse than minecraft shaders run on a core i3 with integrated graphics?
Are you specifically referri... Read more
Comment
Originally Posted by Rotary20
Simple proposal: I used to play Castle (like only castle) and I really miss his old secondary gadgets. His impacts and deployable were so fun for area control and I felt like he was unique in his area lockdown. Without them, he just feels useless and he's supposedly the worst defender in the game now. Is there any chance we get them back?
It doesn't appear that Castle will get his impacts back. The majority of players used them for rotations since his main purpose is site reconstruction and like you said, lockdown. That's why the devs gave him the Super Shorty. It accomplishes the same task that an impact would, while also supplying him with a strong sec... Read more

16 Sep

Comment
Originally Posted by jedidiah232000
Can we revert or have the option for old ping button layout? The new setup is horrific.
Which platform do you play on?
Comment
Originally Posted by virtualkill7384
Invisible by players , visible by cameras, speed 3, visible when using pistol, counter invisibility by mute
This sounds VERY overpowered. Does this hypothetical operator have any counters?
Comment
Originally Posted by xcel30
You can by removing every other map from the options menu
I was just getting ready to type this. Thanks for the assist!

Originally Posted by Crunk N DaTrunk
As a newer player wanting to learn some maps, I don't really understand why its so difficult to just create a private game and walk around. The custom game mode is kinda trash, having to create "a playlist" and that entire unintuitive interface blows....
Read more
Comment
Originally Posted by Maddie-GG
Does anyone have the Brasileirão 2020: Série B Rainbow Six Siege Logo or know a website where I can get a high res png?
I don't believe we have that logo readily available, but I can try to check.
Comment
Originally Posted by volkof21
After playing him for a couple of day I love his primary but his gadget isn't having the impact I thought it would have.
It's always quickly discovered and destroyed.
It makes too much noise when it burrows and attaches to a surface.
What does everyone else think?
I've seen some players mention this over on the Steam forums. I've found that the best time to use Sam's Argus Launcher is when there is a lot of noise/movement. Sam comes from a franchise where you have to pick the perfect time and place to strike and that kind of carries over with his gadget in Siege. I've seen a lot of players run-up to a reinforced or soft wall, shoot his gad... Read more
Comment
Originally Posted by DroneYoinker
Yeah that's a good point

So as of right now, Radeon Relive works with every other game except for rainbow six siege.

In siege specifically, the overlay seems glitched and does not choose to record when I use the hotkey. When it does somehow manage to record, it records the audio of the game, but has a green screen. Relive works for Modern Warfare, Insurgency Sandstorm, Verdun, and Day of Infamy. Siege seems to be the outlier of the group currently.

Rig has:

Radeon RX 580

Ryzen 5 2600

Corsair Vengeance 2x8 3200mhz

MSI B450M Pro-VDH
And is it like this for both Siege API's? ... Read more
Comment
Originally Posted by Cavendar.WT
Added another. Played against them in another high ping game.
Which datacenter are you experiencing this on?