Rainbow Six Siege

Rainbow Six Siege Dev Tracker




21 May

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Hey everyone,

Posting the patch notes here as well if you'd like to discuss any changes happening with the upcoming patch/season.

Operation Phantom Sight Patch Notes.

23 Apr

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The Y4S1.3 Patch will release on April 16th for PC and April 17th for console. The Y4S1.3 Patch includes the Lion rework, Capitao V2 and a number of other balancing changes which you can read about in greater detail in our Designer�s Notes.

BALANCING
LION REWORK


Reduced the ability warning to 1.5 seconds (from 3 seconds).
Reduced the scanning to 2 seconds (from 4 seconds).
Replaced the scan outline by a red ping debuff.
Increased the number of charges to 3 (from 2 charges).
Reduced the ability cooldown to 15 seconds (from 27 seconds).
Vigil's ability ERC�7's cloak makes him immune to Lion's scan.

With more of a focus on intel gathering, now this predator has to play smart to catch his prey. Check out the Designer�s Notes to learn more.

... Read more

16 Apr

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    /u/ on Steam Forums - Thread - Direct
The Y4S1.3 Patch will release on April 16th for PC. The Y4S1.3 Patch includes the Lion rework, Capitao V2 and a number of other balancing changes which you can read about in greater detail in our Designer’s Notes - https://ubi.li/z3xdj

BALANCING

LION REWORK
Reduced the ability warning to 1.5 seconds (from 3 seconds).
Reduced the scanning to 2 seconds (from 4 seconds).
Replaced the scan outline by a red ping debuff.
Increased the number of charges to 3 (from 2 charges).
Reduced the ability cooldown to 15 seconds (from 27 seconds).
Vigil's ability ERC–7's cloak makes him immune to Lion's scan.
With more of a focus on intel gathering, now this predator has to play smart to catch his prey. Check out the Designer’s Notes to learn more.

CAPITÃO V2
Dart fire damage per tick reduced to 12 (from... Read more

02 Apr

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    /u/ on Steam Forums - Thread - Direct
Patch Y4S1.2 will be deployed to PC on April 4th. Our focus for 1.2 is to target any lingering bugs or issues.

Consoles will receive the Patch 1.2 changes with Patch 1.3 in the coming weeks. We do not currently have an ETA for Patch 1.3.

BUG FIXES

GAMEPLAY
Fixed – Players receive a Synchronizing Data error when completing a Situation.

Fixed – In–game menus flicker after alt–tabbing or using alt+enter to switch from Windowed Mode to Full Screen mode.

Fixed – RX Vega users are experiencing artifacting on operators since Y3S4.2.4 maintenance.

Fixed – Some players experiencing FPS drops after the Y4S1 update.

Fixed – Launcher projectile trajectory is off when viewing launchers from a 3rd person POV.

Fixed – Drone jumping SFX can be heard from an idling drone.

Fixed – After entering a game with a join in progress, the spectated player is replicated with no weapon in hand.

Fixed – ... Read more
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Patch Y4S1.2 will be deployed to PC on April 4th. Our focus for 1.2 is to target any lingering bugs or issues.

BUG FIXES
GAMEPLAY

Fixed – Players receive a Synchronizing Data error when completing a Situation.

Fixed – In–game menus flicker after alt–tabbing or using alt+enter to switch from Windowed Mode to Full Screen mode.

Fixed – RX Vega users are experiencing artifacting on operators since Y3S4.2.4 maintenance.

Fixed – Some players experiencing FPS drops after the Y4S1 update.

Fixed – Launcher projectile trajectory is off when viewing launchers from a 3rd person POV.

Fixed – Drone jumping SFX can be heard from an idling drone.

Fixed – After entering a game with a join in progress, the spectated player is replicated with no weapon in hand.

Fixed – Ope... Read more

19 Mar

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    /u/ on Steam Forums - Thread - Direct
Our 1.1 patches are primarily geared towards fixing any last minute issues that were reported on the Test Server, with larger updates coming as X.2 and X.4 patches.

GAMEPLAY
Fixed - When Operators are prone on their back, the weapon switch animation is faster than intended.

Fixed - All operators have animation issue transition who make them slide when they sprint just after prone position.

LEVEL DESIGN
OREGON
Fixed - Operators break collision when vaulting into the broken shelf in Laundry room.

OUTBACK
Fixed - Problematic run out/spawn kills via the catwalk in the Motel Parking Lot.

Fixed - Players can rappel through a blocked window on Outback.

OPERATORS

MOZZIE
Fixed - With the right timing a player can enter and see through a drone that Mozzie just captured.

Fixed - The drone outline for a hijacked drone is not visible behind a Black Mirror or from a Maes... Read more

18 Mar

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Our 1.1 patches are primarily geared towards fixing any last minute issues that were reported on the Test Server, with larger updates coming as X.2 and X.4 patches.

GAMEPLAY
  • Fixed - When Operators are prone on their back, the weapon switch animation is faster than intended.
  • Fixed - All operators have animation issue transition who make them slide when they sprint just after prone position.

LEVEL DESIGN OREGON
  • Fixed - Operators break collision when vaulting into the broken shelf in Laundry room.

OUTBACK
  • Fixed - Problematic run out/spawn kills via the catwalk in the Motel Parking Lot.
  • Fixed - Players can rappel through a blocked window on Outback.

OPERATORS MOZZIE... Read more

15 Mar

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    /u/ on Steam Forums - Thread - Direct
Happy Pi Day! Another TS patch is out today - Inside: Bugfixes including alt-tab blackscreen, animation transition issues, and more location fixes for lost-signals on hacked drones.

Please bear in mind that all changes made in the TS are for testing purposes and do not have any guaranteed impact on the live-servers.
Report any bugs you encounter in the TS to >> r6fix.ubi.com/test-server

PATCH NOTES

GAMEPLAY
Fixed - When Operators are prone on their back, the weapon switch animation is faster than intended.
Fixed - All operators have animation issue transition who make them slide when they sprint just after prone position.

LEVEL DESIGN

OREGON
Fixed - Operators break collision when vaulting into the broken shelf in Laundry room.

OUTBACK
Fixed - Pro... Read more

20 Feb

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    Zoro on Forums - Thread - Direct
You can find the full patch notes for Year 4 Season 1: Operation Burnt Horizon HERE.

Inside, you'll find details on the 2 New Operators, Mozzie and Gridlock. You'll also be able to read about the incoming map, Outback.

There are also changes coming for operator balancing, a new elite set, and much more.

28 Jan

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The Y3S4.2 Patch will deploy on February 5th for PC, and February 6th for consoles.

BALANCING A detailed breakdown, as well as the rationale as to why we are making these changes, can be found in the Designer’s Notes[rainbow6.com].

CAVEIRA
Luison
  • Damage decreased to 65 (from 99).
  • Adjustments to damage falloff to align with other pistols for consistency.
  • Reduced magazine size to 12 (from 15).
  • Increased recoil to make chaining shots at long-range more challenging.
  • Increased hipfire spread to reduce the viability of spamming non-ADS shots.

CLASH... Read more