Rainbow Six Siege

Rainbow Six Siege Dev Tracker




19 May

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Operation Steel Wave is advancing on Rainbow Six Siege, bringing two new operators - Ace and Melusi, along with a major upgrade to House. Learn about redesign, the new Proximity Alarm, and more at rainbow6.com/steelwave

23 Apr

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Please see our Designer's Notes[rainbow6.com] for more insight on the balancing changes coming with the update.

UPDATE Update - the quick match map pool will remain the same throughout Y5S1 and will rotate again in Y5S2.

BALANCING BUCK With you til the end of the line.
  • Frag Grenades replaced with Claymores.
  • Increased Skeleton Key Magazine Capacity:
  1. Skeleton Key magazine capacity increased to 5 + 1
  2. Skeleton Key max ammo count is now 25+1

GOYO Less is more.
  • Reduced number of Volcán shields to 2 (down from 3).

JÄGER Less of ... Read more
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/2221906920957515923]here[/url].

24 Mar

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The Y5S1.1 Patch will deploy to both PC and Console on the week of March 23rd.

OBS OBS compatibility with Vulkan (such as capture-mode) will work with the latest version of OBS Studio[github.com] (v25.0).

BUG FIXES GAMEPLAY FIXED – Inconsistent debris when barricades/hatches are destroyed by multiple different weapons.
FIXED – Sound propagation issues when the spikes on a reinforcement are destroyed.
FIXED – Explosion SFX of some gadgets can be muffled if detonated on the back/spiked sections of reinforced walls.
FIXED – Spamming gadget equip/unequip can cause shield operators to take longer to equip their shield.
FIXED – Incorre... Read more
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/1825586982190938172]here[/url].

28 Jan

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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/1698355219508286450]here[/url].
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We’re excited to announce that in patch 4.3 we’ll be testing our first release of Vulkan to live on PC. For full details on what Vulkan is, why we’re bringing it to Rainbow Six Siege, and how to use enable it on PC - please read up on our Vulkan Blog[rainbow6.com].

The Y4S4.3 patch will deploy to PC on Jan 28th and to console a day later on the 29th. For further insight on our balancing changes in 4.3, go check out our Designer’s Notes[rainbow6.com]!

VULKAN API
... Read more

14 Jan

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Patch 4.2 contained the fix for the Clash exploit and she was re-enabled and available to play with the 4.2 patch, that went out to PC on Monday, January 13th.

BUGFIXES
  • FIXED – Clash exploit
The Clash exploit is fixed with this patch and we will be re-enabling her on live for each platform as 4.2 goes out. Thank you for your patience and understanding over the holiday period!

GAMEPLAY
  • FIXED – Hostage can be shot and damaged through both reinforced and unbreakable walls when placed too close to either.
  • FIXED – Some thin fragile map props are not properly destroyed when hit by projectiles and other minor prop destruction issues on maps
  • FIXED – Operator hitboxes can clip through reinforced walls and be shot.

OPERATORS
    ...
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/1700605756092591850]here[/url].

14 Nov

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Hey everyone,

Here is the link for the Season 4 Operation Shifting Tides patch notes and updates.

This is currently up on the Test Server for PC to try out. We'll announce the release date of Season 4 soon, so keep an eye on the ... Read more

22 Oct

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The Y4S3.3 patch will deploy for PC on Tuesday, October 22nd. For full details on the balancing changes, please see our Designer’s Notes[rainbow6.com].

MMR ROLLBACK UPDATE With Y4S3.3 the MMR Rollback system is getting a few improvements that allow us to more appropriately target and address those who exploit the integrity of the ranked system. A drastic MMR change is a sign of massive irregularity and a red flag in our system. So we will now be resetting MMR for such players.

This means that instead of undergoing a significant change in MMR, players will have to redo their placement matches to get back appropriately on the ladder. Players who have their MMR re... Read more
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/1571119650812631560]here[/url].
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Hey Everyone,

There will be the maintenance today for Y4S3.3 deployment.

PC: 09:00 EST / 13:00 UTC
PS4 10:00 EST / 14:00 UTC
XB1 11:00 EST / 15:00 UTC

Estimated Downtime: 20 Minutes


Full patch notes can be seen here; rainbow6.com/patchnotes/y4s3_3

08 Oct

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The Y4S3.2 patch features an update to the surrender feature, a fix for a bug with attacker/defender side assignment bias, and various other bug fixes. The patch is scheduled to deploy to PC on October 8th.

SURRENDER
  • Surrender now requires a unanimous vote.
  • Surrender feature is now only available if the team is currently losing in rounds.
  • Surrender is still only available starting with the 3rd

RFF In hostage mode, anyone who detonates a Volcan shield is now responsible for any explosive damage it does once the hostage is picked up. Prior to hostage pick up Goyo is still responsible.

BUGFIXES
  • FIXED – Fixed an issue with Attacker side logic bias during lobby creation. Attacker and Defender side assignment is now completely random
    ...
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/1593636924225548378]here[/url].

19 Sep

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Highlights of the Y4S3.1 patch includes an update to the Reverse Friendly Fire system with RFF Squad Management, and a change to how Goyo (and Capitao’s) fire interacts with Hostage under the RFF system.

The 3.1 patch is typically smaller as it focuses on addressing immediate issues and some lingering ones from season release as we prepare for the next patch. The Y4S3.1 patch will be deployed Thursday Sep. 19th for PC, we will update you on the dates for consoles as soon as possible.

GAMEPLAY BALANCING

GOYO
Hostage has evolved.
  • Hostage is now immune to fire (both Goyo’s Volcan and Capitao)
  • To prevent incidences of team griefing towards Goyo under the RFF system, we’ve decided to make hostage immune to fire.

RFF SQUAD MANAGEMENT
    ...
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/1591383308580685601]here[/url].

22 Jul

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The primary focus of the Y4S2.3 patch brings balancing around shields, Glaz buffs, Jackal nerfs and a QOL change for Maverick torch SFX. There’s also a few other balancing tweaks as well as further improvements to the RFF system to moderate griefing teammates. Check out more detailed explanations on the balancing changes in our Designer’s Notes[rainbow6.ubisoft.com].

The Y4S2.3 patch will release to PC on July 22nd and console on the 24th.

GAMEPLAY UPDATES
RFF ANTI-GRIEFING
  • Addition of further RFF parameters to take into account damage history to a player from the of...
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Hey everyone,

There will be maintenance today, July 22nd to deploy the Y4S2.3 patch.

PC Only today, Console will be on the Wednesday 24th.
9:00 EST / 13:00 UTC
Expected downtime: 20 minutes


Full patch notes here

11 Jul

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The Y4S2.2 patch will be primarily bugfixes aimed at cleaning up issues raised during the Test Server and during the early weeks of season release while we prepare for the next update and work on other major issues. Clash and deployable shields have previously been re-enabled on live servers across all platforms, but we are continuing to monitor the fix that went out.

GAMEPLAY
Updated parameters for Reverse Friendly Fire interactions with hostage
  • RFF triggers for hostage interactions have been aligned to be more reflective of global RFF parameters
Lesion Gu Mine Cloaking
  • Lesion Gu Mine cloaking mechanics have been updated with Echo’s cloaking mechanic to prevent detection through ballistic shields.
Idle Kick
  • Reduced Idle kick timer during p...
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