Thanks for the suggestion! Although, your Ranked MMR is not factored into Quick Match matchmaking at all. I do understand the sentiment behind wanting to hide it to prevent people from getting upset.
Originally Posted by RedBeard_XXXI think it's the principle why you don't get points for taking a grenade and blowing up a wall. The defender's job is to reinforce, so when they're doing their job, they get points.
It might be silly and meaningless but i keep wondering why deffenders do get points for setting up barricades and attackers dont for destroying ones
i mean that barricades in windows and doors btw
Originally posted by Christmas zone:Let's not do that since it is considered spamming. Instead, let's try to explain a bit more about why you disagree instead of just defaulting to "No u".Originally posted by Kissa Ninja: no they dont. you just suckYes they do, do you really wanna just make this argument about eachother going "no u"
Originally posted by dwarf: It should be the same as ur alibi... will they ever add this? So it will make sense to use different uniformsThanks for the suggestion! I think this personally is like a balance element to Alibi, but I do understand this makes it feel useless to use any other Uniforms for Alibi depending on how you play her character. This would also be pretty steep to implement in-game, but we appreciate the suggestion regardless!
Originally posted by Spaghetti:Do you just feel like there is not enough utility for it at the moment? Or do you find yourself using it often and think it needs a bit more? Do you find it more useful on certain maps than others?Originally posted by UbiMorning: Why specifically 25? How do you feel about the rest of Buck's kit?Why it's 21? why not 25? :D
all good
Originally posted by Manking is Destined to Fail:This has also been a popular suggestion as well. I guess this is the benefit of the TTS in a way,... Read moreOriginally posted by legendary savage42: and it would be cool if u could use all weapons in the firing range
Or a mode where you could try an operator in a thunt map practise range and see if you like his/her weapons and gadgets, and could switch ingame? That would help people check if they will like the operator before buying it
Originally posted by Spaghetti: hiWhy specifically 25? How do you feel about the rest of Buck's kit?
what's about making Buck's shotgun ammo up to 25?
Originally posted by ุ:Thank you for explaining a bit more! We really appreciate it when players provide reasonings when proposing ideas like this.
Castles walls need to not be not as easy to break. Essentially, the enemy team should have to waste an important resource to grant them access to what ever vital area Castle is blocking off.
Goyo is in a fine spot.
Amaru is to high risk low reward with her gadget.
Being how situational Wardens gadget is, just give him better weapons and armor. With his gadget he fits a back of site anchor.
Remove the ACOG off the BOSG, that ♥♥♥♥ is cancer. Also maybe a few extra seconds on Vigil's gadget wouldn't hurt.