Rainbow Six Siege

Rainbow Six Siege Dev Tracker




19 Dec

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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by BIGBOSS: capitao: situational but good LMG

ying: more situational and not Reliable but really fun with good guns

buck:really useful but his gun recoil is hard for new players so dont put an ACOG on it

zofia:also really useful with meh guns and her ability is boring but i think she will always be useful for the team

One last note: Most Zofia players (especially in higher levels) are very aggressive. She's somewhat of an entry fragger and players uses her concussion grenades to push hard. I've recently gotten into high Gold play, and playing her aggressively is honestly the way to go.
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    UbiYubble on Steam Forums - Thread - Direct
Hi all!

The issue should be resolved, but if anyone still having connectivity issues, please reach out to Ubisoft Support. [support.ubi.com]
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    UbiYubble on Steam Forums - Thread - Direct
Hey folks!

Have you had a chance to run through the Connectivity troubleshooting steps? [support.ubi.com] If you're still seeing the error, please open a support ticket with our Support Team [support.ubi.com] so they can investigate this for you.
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by XxRAVENHEARTxX: i mean its not that exciting but the hed gears look lit

Which one is your favorite? Personally I love Mute's!
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Mr.McWoofers:
Originally posted by WildWolf: you can buy them with renown
normally there is a challenge

Based on my knowledge you are awarded one free pack, and the others you'll have to purchase.
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by NotReally: So, enemy alibi placed prisma outside and game ended up flashing entire game with annoying sign in middle of screen. Constantly distracting without you able to do anything. Since you can't disable the notice.

That's actually a feature not a lot of people use with Alibi which is surprising. It's purpose is to distract you and make you feel a bit nervous to push site, so I guess you could say it's doing its job!
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by AJ: the thing said i got a free pack but i tried opening it and it said i dont own the pack?

Hey AJ!

Try restarting your game, that might fix the issue you're having.
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    UbiYubble on Steam Forums - Thread - Direct
Originally posted by KİNG OF THE SENTİNEL İSLAND: wamai is trash, buy gridlock

What about Wamai don't you like?
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You get one. Restart and it should show.

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Originally posted by UbiNoty

We are testing a fix on the Test Server and should have it ready so clash can be re-enabled shortly after the holiday period is over. Thanks for being patient!

flair: ubi-response

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We are testing a fix on the Test Server and should have it ready so clash can be re-enabled shortly after the holiday period is over. Thanks for being patient!

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Perhaps I'm being too critical but honestly my biggest issue with these remakes is the lighting changes and removal of certain elements while the addition of unnecessary rooms that make the map painful to play.
Kanal had some issues I think we can agree on that but when y'all remade it you killed the ambience of the map design changes aside the general feeling of the map... The cleanliness offended me as before it felt like a dirty dingy dangerous port to where now as I've said before it feels like an industrial clean room.
So the main issue with Kanal is the feel of the map, with some other issues of the layout, correct? I just want to be sure I'm understanding you.

Ubisoft did New Hereford absolutely g...
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What kind of changes are you guys looking for with Theme Park now? Is there anything with the rework you do like?
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Originally Posted by R-A-Y-T-H-E-O-N
Y'all took a relatively straightforward map and turned it into another maze with tons of unnecessary rooms like happened to Kanal and Hereford.
Thanks for the feedback! I feel like most new/reworked maps have that maze feel because we're so used to navigating through things a certain way. I'm not a developer, but I feel like the map was reworked because it was so straightforward. Train and Haunted were two areas the community stressed needed changing, and unfortunately since removing those sections would ruin the entire flow of the map, it was decided that an essential rework was needed to fulfill the requests from the community. Have you... Read more
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Originally Posted by R-A-Y-T-H-E-O-N
Its god awful.... What was the thinking in removing train?
Can you be a bit more specific in your reasoning for why you don't like the rework? Does it have to do with the removal of Train, or is it the whole map you're not a fan of?
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Originally posted by Kaidou99

You‘re right of course but having this change 2 months before the invitational makes me kinda scared. If they don‘t deliver there it could mean that this game isn‘t supposed to last past the first year of next gen consoles. Another Siege game would be cool for sure but good sequels are always hard to pull off and I don’t really believe they could pull off another game as great and addictive as Siege.

We don't have any plans for Siege 2 and it isn't in development. We are sticking with Siege for a while. :)