Rainbow Six Siege

Rainbow Six Siege Dev Tracker




26 Nov

Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Sir. Ian: @UbiYubble go shoot a Recruit once in the head and tell me that's true. Give Recruits helmets, they look ridiculous without them, they look like they are going on a weekend to ski.

Recruit deaths are part of the natural order. They die so they can transform into a higher form of power.

25 Nov

Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Sir. Ian: These guys are part of the Elite units of Rainbow, why else are they in this game. and you are gonna tell me they cant afford Helmets? Give them a standard black or like dark gray-ish helmet. They deserve protection, give it to them.

Balaclavas are bulletproof.
Comment
    Ubi_Spud on Steam Forums - Thread - Direct
Hey there,

Players can still report others for toxic behavior, and it can also get picked up automatically. The length of a ban depends on the amount of infractions etc.

- Ubisoft Support
Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Sgt. Sniper: i feel like personally it would be better if it was like rook where he can give his team advantages like most of all the other operators do. Example thatcher and thermite can work together finka can boost her teammates etc.

When you say " Like Rook" are you suggesting Blackbeard giving shields to other Attackers?
Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by Mr.Aktorius: Hello guys could you please give me to know why i'm getting long loading times? is it because of free weekend or just servers are going down?

How often during a match does this happen?

Ash

Comment
    UbiYubble on Steam Forums - Thread - Direct
Originally posted by nekofiaa: #bandit acog

pls no
Comment
    UbiMorning on Steam Forums - Thread - Direct
Hey! Are you still getting this error code?
Comment
    UbiMorning on Steam Forums - Thread - Direct
Hey there! I am going to move your thread to the Player Support section. Please note they will only be able to assist you in English.
Comment
    UbiMorning on Steam Forums - Thread - Direct
Hi there! Thank you for your input regarding Blitz.

Regarding "make his hands take less damage", we do have a blog post about limb penetration changes[rainbow6.ubisoft.com] for Y4S4. Under the Simple Penetration system, the body part with the highest modifier will be considered when determining damage when multiple parts are hit. For Hands/Arms:
0.75 (1 and 2 armor) and 0.65 (3 armor).

Regarding buffing his shield specifically, how would you do so?
Comment
    UbiMorning on Steam Forums - Thread - Direct
Originally posted by Taylor Nation Roy: Peeker's advantage maybe? If you were stationary, say holding an angle but the opponent quickly peeked a corner then he will see you a few milliseconds early and that's all what it takes to kill you. Also if you have a low ping and he has a high ping (say 100) then his advantage over you while peeking will get even worse.
It is most likely related to peeker's advantage. In cases like this, it would be helpful to have a video to show what you experienced.
Comment
    UbiMorning on Steam Forums - Thread - Direct
I am moving this to our support forum! Please note they will only be able to assist you in English.
Comment
    UbiMorning on Steam Forums - Thread - Direct
Originally posted by Batu: its stupid
i cant play with my friend
Does Unranked not appeal to you? I'm still trying to understand why players who have a large elo gap don't play Unranked instead, when it has the same rules and feeling of Rank. The only reason I could see is the ability to win games easier, which is technically boosting according to the system.
Comment
    UbiMorning on Steam Forums - Thread - Direct
Even though this thread is a bit old, I'll let it slide.
How would you guys make Blackbeard more interesting and more viable to play in this meta?
Do you think Blackbeard is better on certain maps at all?
Is he more unfun to play as or unfun to play against?
Comment
    UbiMorning on Steam Forums - Thread - Direct
Originally posted by  Igotdild4u: Ive seen it's slowly getting fixed, but I have one main problem with attacking: A whole lot of maps have spawns where you can get shot without moving a couple seconds in. The newer map updates fixed it by adding a cargo container or removing a window which made me actually enjoy the map instead of thinking "Oh boy, nows the time either my team or the other team will die immediately"
Which maps, in particular, do think suffers the worst from this?
Comment
    UbiMorning on Steam Forums - Thread - Direct
Thank you for your report! This has been something reported to the team that is currently being looked into.
Comment
    UbiMorning on Steam Forums - Thread - Direct
Originally posted by kenn的老母: I qeu in rank then my team is all under lvl100... In the mean time opponent is full of experienced pro player and above 200lvl.
The clearance level has nothing to do with matchmaking whatsoever. The only thing clearance level is really good for is determining how long someone has played the game for, which also doesn't carry much weight. Some players may just be good at FPS games, and don't put many hours into Siege. Some may put a lot of time into Siege but aren't mechanically good at the game.

Were you seeing this in Ranked or Casual?