RAM Pressure

RAM Pressure Dev Tracker




13 Sep

Post
First of all, we would like to thank everyone who took part in the first wave of the Private Beta. We received a huge amount of useful feedback, new ideas, bug reports and game statistics. Despite the fact that we were not able to answer all your emails with suggestions, our game designers read them, studied, thought over and accepted a tangible part of the proposed. Thanks for your feedback!

One of the biggest changes: we made a decision about a large rebalance of classes, which we'll carry out gradually during the Private Beta and the Early Access, making changes to classes' skills, starting with three basic ones. We'll also try to release a video in the coming weeks, telling about the class system, leveling up and features of the combat system.

Now we are already conducting internal testing of a large update. And after we are ready to release it for users, we'll send out invitations to the second wave of Private Beta and publish the news. Invitations would be rece... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/929490/announcements/detail/3629261603710304985]here[/url].

08 Sep

Comment
    vadevski on Steam Forums - Thread - Direct
Originally posted by IIo4Tu: После прохождения 3-й миссии кампании перестают начисляться Intel-ы за ежедневки, т.е. в 4-ю миссию кампании никак не попасть
Спасибо, что сказали. Мы работаем над этим багом.

03 Sep

Comment
    vadevski on Steam Forums - Thread - Direct
Originally posted by IIo4Tu: Сыграл еще несколько ежедневных миссий, плюс попытался пройти 3-ю миссию кампании.
По результатам сложилось впечатление, что вы скопировали механику попадания из XCOM2, а это очень плохо.
В частности был показательный пример: на 3-й миссии компании предстоит убить 8 ботов, которые существенно лучше экипированы и убиваются минимум за 2 попадания из снайперки, тогда как твоих они снимают с одного попадания. Дак вот, выиграть там можно только четко расставив своих бойцов и маневрируя выщелкивать одного за другим, и все вроде шло боле менее, пока мой снайпер не промазал при 90% вероятности и все поиграли... :steamfacepalm:...
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30 Aug

Comment
    vadevski on Steam Forums - Thread - Direct
Originally posted by Stalker 1983: Так же хотелось бы как то понимать какое действие заканчивает ход а какое нет,чтобы можно было понять когда противник находится в режиме наблюдения, так же на стартовом экране не видно какой боец получил уровень пока не зайдёшь в меню конкретного бойца
У Вас очень детальные и интересные предложения:) Спасибо!

29 Aug

Comment
    vadevski on Steam Forums - Thread - Direct
Thank you for your help! We read each email, please don't worry:)

28 Aug

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    vadevski on Steam Forums - Thread - Direct
Originally posted by Wolfenstein: I biught a Pack too on the Website today. When i will get my key?
At present, we don't have a date for the second wave of sending emails. We are currently working on bug fixes. We want to fix the main critical bugs discovered by users on the first wave and to complete some important things. So far, in the first patch, we didn't have time to do everything outlined.
Comment
    vadevski on Steam Forums - Thread - Direct
Originally posted by RokDooM: Есть ли возможность сделать шанс попадания для каждой пули из оружия, стреляющего очередями, отдельным? Чтоб немного отойти от того же XCom и в этом.

Т.е. автомат, стреляя очередью из 4 патронов при шансе 75% и уроне 1 ед. для каждой пули, в среднем будет попадать 3 раза и наносить 3 урона. А вот если то обошел вражину и стреляешь в упор в неукрытого врага, тогда при 100% попаданий ты нанесешь 4 урона, что логично.

Или это все-таки слишком сложно сделать? У того же Lost sector это было неплохо реализовано.
На данный момент стрельба реализована по-другому и её переработка не планируется. Но Ваше предложение интересно и мы обсудим его в команде.

27 Aug

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    vadevski on Steam Forums - Thread - Direct
Дело в том, что гранатомет может носить только подкласс Гранатометчик.
За остальные баги и замечания спасибо! Будем разбираться!
Comment
    vadevski on Steam Forums - Thread - Direct
Originally posted by Wolfenstein: So, can you release Early Acces pls, i want buy the game.
Currently the game is in Beta-testing. So if you buy the Early Access Pack now, you'll get the access key to Private Beta. As for the date of the Early Access, it would be launched in 3 quarter of 2019.
Comment
    vadevski on Steam Forums - Thread - Direct
Originally posted by cahels:
I reproduced the error. I will send screenshot to the email.
Thank you so much!

25 Aug

Comment
    vadevski on Steam Forums - Thread - Direct
Originally posted by cahels: I pre-ordered the game long time ago and finally got an email with download link and a key to the beta. I downloaded the game which was a mere 2 megabytes, and launched it. I got an another installer that started to install a patch 1.2. It ran very quickly at first but then I got an error in russian, and the whole thing shut down. I tried to install it again, but then it got stuck at 15%. I uninstalled the whole game and reinstalled it, but the patch gets stuck at 15%.

Is there anything I can do?

Specs:
GeForce RTX 2080,
Intel i7-9700K,
16GB RAM,
Windows 10 Home, Build 17763

Could you please send the report about it on our email [email protected] ?

23 Aug

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    76561198858534375 on Steam Forums - Thread - Direct
Originally posted by Bayou_Spirit: PC, is a Windows 10, w/ a intel core i7-8700k cpu @ 3.7ghz 6 core logical processors, 16 gig of ram, with a nvidia geforce gtx 1070. i dont think i have a problem on the PC side.

what i mean by the first mission starts immediately once you click play on your launcher. then it loads the map and starts a sequence where on of the characters begins to talk about what your objective is. at that point the screen scrolls to the top left of the map and does not allow you to move forward in the scenario from that point on. even if i can scroll back to my units it continuously trys to scroll back to the top left. it does not allow me to select my units either.
... Read more

22 Aug

Comment
    76561198858534375 on Steam Forums - Thread - Direct
Originally posted by Bayou_Spirit: i noticed that as the mission starts it immediately scrolls to the top left of the screen and continues to scroll back to the top left regardless of my keyboard inputs. also there appears to be no menu so the only way to end the game is to go to task manager or alt + tab to close it manually.
Tell us more, please, what do you mean by: the mission starts it immediately scrolls to the top left of the screen and continues to scroll back to the top left regardless of my keyboard inputs.
Comment
    76561198858534375 on Steam Forums - Thread - Direct
Originally posted by Bayou_Spirit: When you say PC configuration what exactly are you asking?
OS, Processor, Memory RAM, Videocard.

21 Aug

Comment
    76561198858534375 on Steam Forums - Thread - Direct
Could you please send the report about it on our email [email protected] with your PC configuration. Thank you for help!

18 Aug

Comment
    vadevski on Steam Forums - Thread - Direct
Originally posted by RokDooM:
Originally posted by vadevski: Ура!!!:steamhappy:

Ра-ра!!! :steamhappy:

Форум дайте, плиз)) А то пока только логи и могу отправлять, а хотелось бы и предложения по игре оставлять)
Форума у нас не будет. Предложения свои Вы можете направ... Read more

16 Aug

Post
Good news, Everyone!
We did it, finally! Private Beta has been launched. Not all players are invited at the moment, the first wave of emails has been sent. We'll send out e-mail with invitations gradually, in several iterations. While we are sending out invitations to the email among those who purchased one of the Early Access packs. Next we will look at the load on the servers.

Private Beta will take from one to several weeks. Then we'll either start the second wave of Beta, or immediately launch the Early Access.

The game is not in the condition as we would like. Content is being added, additional animations are added and configured, side quests are added, work is underway on character appearance tuning, fixing bugs, optimizing, etc.

For the time of Beta we disabled some classes of operatives and opened only a small part of the storyline missions. But we decided that the sooner we get the first feedback from our real users, the more time and opportunit... Read more