First of all, we would like to thank everyone who took part in the first wave of the Private Beta. We received a huge amount of useful feedback, new ideas, bug reports and game statistics. Despite the fact that we were not able to answer all your emails with suggestions, our game designers read them, studied, thought over and accepted a tangible part of the proposed. Thanks for your feedback!
One of the biggest changes: we made a decision about a large rebalance of classes, which we'll carry out gradually during the Private Beta and the Early Access, making changes to classes' skills, starting with three basic ones. We'll also try to release a video in the coming weeks, telling about the class system, leveling up and features of the combat system.
Now we are already conducting internal testing of a large update. And after we are ready to release it for users, we'll send out invitations to the second wave of Private Beta and publish the news. Invitations would be rece... Read more
One of the biggest changes: we made a decision about a large rebalance of classes, which we'll carry out gradually during the Private Beta and the Early Access, making changes to classes' skills, starting with three basic ones. We'll also try to release a video in the coming weeks, telling about the class system, leveling up and features of the combat system.
Now we are already conducting internal testing of a large update. And after we are ready to release it for users, we'll send out invitations to the second wave of Private Beta and publish the news. Invitations would be rece... Read more