Introducing new RLCS regions is always something where we have to strike a delicate balance, because we always want to make sure when we do introduce new regions that they have enough depth in order to maintain competitiveness over the long term. So, every time we do add regions, we've looked at tons of stuff like player populations, competitive data, grassroots tournaments, and more before we make the decision to add a RLCS region.
In terms of big challenges, it's always a bit scary launching new regions. From straightforward stuff such as potential language barriers to making sure we choose the right administrators, talent, and support staff, it's a very intensive process.
Each RLCS region has its own unique challenges when managing them, and new issues and problems are bound to happen throughout the season, so we try to make sure we can help tackle those effectively as they arise.
And lastly, I, personally, think our biggest opportunity lies in making...
Read more