What can you tell us about the Unreal Engine 5 upgrade? When did development start? I know big software development projects are hard to estimate - but do you have any sense of the timeline yet? Do you expect it will be done next year? Do you expect it to be a new application or will it be a large update to the current game?
I'm really looking forward to this. Thanks for all your hard work.
We've been exploring a transition to a newer version of Unreal for quite some time, but the team was quite small until this year.
We're not ready to share timelines yet about the overall project, but we have goals to start testing next year. Obviously we'll need a lot of feedback from players (and pros!) to ensure a complete rebuild of Rocket League feels right.
Our general intent is that UE5 will replace the current Rocket League. I can't say for certain today if it will be a new application or a major patch - there are too many dependencies and details around how each platform works, content ownership, etc.
Your inventory in Rocket League will carry forward and be supported and respected in the UE5 edition.