Rocket League

Rocket League Dev Tracker




13 Feb

Comment

JUMPER -- you have been absolutely killing with concepts on the sub recently. Keep it up, we love seeing this stuff! :D

Comment

Originally posted by velixo

u/Psyonix_Devin any update regarding the planned post regarding specifics of what went wrong, and how you're planning to prevent future stability issues? Is the post in the works? Would be lovely to see!

Hiya! Nothing specific to share yet but this is going to happen, for sure.

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Originally posted by herecomesthenightman

/u/Psyonix_Devin Can you please pass this to the team?

Can do! Thanks for the tag. :D

Comment

Originally posted by GreenAdvance

So it's not just Mac and Linux users you're abandoning with the removal of the old renderer.

You really are a shitty company.

Edit: The GPU the above user has is DX11 compatible from 2010 and you told them it's not supported. You don't get to claim you're supporting things you aren't.

So it's not just Mac and Linux users you're abandoning with the removal of the old renderer.

You really are a sh*tty company.

Hi Super Ninfriendo! Tech upgrades can be painful sometimes, but I don't think upgrading from DX9 to DX11 -- which was released in 2009 and has capable/compatible GPUs dating back to 2010 -- really qualifies on this front.

We've always done our best to make Rocket League playable on all sorts of PC hardware, and with the upgrade to DX11, that's still going to be the case. Thanks!


12 Feb

Comment

Originally posted by fauxlefam

I'm encountering performance issues, game does not play as smooth as in DX9.

using GTX 460, 2990WX with 32GB RAM

I'm encountering performance issues, game does not play as smooth as in DX9.

using GTX 460, 2990WX with 32GB RAM

Expected. From our minimum spec list in the post:

Graphics Card: NVIDIA 700 Series or better

Post

Hi everyone! Starting today, players on PC running Windows can try our new, experimental DirectX 11 client. We want to test the new client with you so we can gather as much feedback as possible before turning the client on for all players later this year.

If all goes well, you shouldn’t notice any difference in appearance or gameplay when using this experimental client, but we definitely want to hear from you if you notice any changes or issues.

Here’s how you can opt into the experimental client:

  • Open Steam
  • Right-click Rocket League, select Properties
  • Choose Select Launch Options under the General tab
  • Paste in -dx11, select OK
  • Start Rocket League
  • To opt back out, remove -dx11 from the Select Launch Options window, and select OK

NOTE: If you are running any third-party mods, we recommend that you disable them...

Read more External link →
Comment

Originally posted by thewaxfiend

Steam would say running for like 10 seconds then nothing.

Thanks.

By any chance, could you look into the below directory and confirm if there is a Launch.log or a .dmp / .mdmp file.

C:\Program Files (x86)\Steam\steamapps\common\rocketleague\Binaries\Win32\

Thanks again!


11 Feb


10 Feb

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Hey u/X3X_Killer_X3X,

Could you go to the directory:C:\Program Files (x86)\Steam\steamapps\common\rocketleague\Binaries\Win32\

In there, hopefully, there will be a Launch.log file and a .dmp file as well.

Would you be able to upload these files to a file-sharing site like Google Drive and then DM me the link? We're looking into what may be causing some Rocket League not to launch for some players.

Thanks!

Comment

Hey u/crypt0xde and u/PilotFlying2105,

Could you go to the directory:
C:\Program Files (x86)\Steam\steamapps\common\rocketleague\Binaries\Win32\

In there, hopefully, there will be a Launch.log file and a .dmp file as well.

Would you be able to upload these files to a file-sharing site like Google Drive and then DM me the link? We're looking into what may be causing some Rocket League not to launch for some players.

Thanks!

Comment

Hey there, what did it look like when you tried booting Rocket League when Windows Defender was blocking it?

I understand that it is working for you now, but I'm curious if this matches some symptoms that other players are dealing with.

Thanks!


07 Feb

Comment

Originally posted by AbsoluteShadowban

Any Eta on enabling the stats apis back again?

Any Eta on enabling the stats apis back again?

Hoping to do this on Monday, keeping it off over the weekend, at least.

Comment

Originally posted by weavermania

Any chance of increasing the amount of golden lanterns available?

Any chance of increasing the amount of golden lanterns available?

Hiya, limit is going to stay at five Lanterns, but if you've already maxed out everything else available, you can still go after XP Level Ups!

Comment

Originally posted by Toke-N-Treck

just tried using launch option "-windowed" in steam and sadly it did not work for me. Using both -windowed and disabling full screen optimizations managed to get it to launch though!

just deleted the -windowed option and it still goes. THANK YOU FOR THIS! all anyone was telling me to do was update my .net framework over and over even though its literally impossible for me to do.

Hey, I'm glad that you have been able to start Rocket League up again, but if it's possible, could you check your Binaries folder and see if there are any logs present? We can use this information to help diagnose the cause of the launch issues.

The directory to this folder will likely be:
C:\Program Files (x86)\Steam\steamapps\common\rocketleague\Binaries\

If you do have a Launch.log or other log file in there, it would be great if you could DM it to me. You can upload it to a media hosting site like google drive or pastebin.com if you prefer.

Comment

Originally posted by Casual_Tea_94

How about making the game start up again? Win 10 64bit, game files verified through steam + newest .NET version installed and it simply does not start.

The sheer level of inadequacy displayed over the course of last week is breathtaking.

Hey there, I'm really sorry that the launching issues continued even after updating to the newest .NET version.

I understand that Rocket League is running for you again, but you would be able to check your Binaries folder and see if there are any logs present? We can use this information to help diagnose the cause of the launch issues.

The directory to this folder will likely be:
C:\Program Files (x86)\Steam\steamapps\common\rocketleague\Binaries\

If you do have a Launch.log or other log file in there, it would be great if you could DM it to me. You can upload it to a media hosting site like google drive or pastebin.com...

Read more
Post

https://preview.redd.it/lpxfkfrupkf41.png?width=1920&format=png&auto=webp&s=d3fea2fc9f1bd6660f465f2af23656180ce8e12e

Hi everyone! In light of the PsyNet service disruptions this week, we have some updates to share about our Lucky Lanterns in-game event. 

First, we are extending the event by one week! The new key dates and times for Lucky Lanterns are:

  • Lucky Lanterns ends: February 17, 2020 at 10 a.m. PST (6:00 p.m. UTC)
  • Lucky Lanterns Redemption Period ends: February 21, 2020 at 10:00 a.m. PST (6:00 p.m. UTC)

As a thank you for your patience and understanding during these service disruptions, we’re giving 500 Red Envelopes to everyone who logs into Rocke...

Read more External link →

06 Feb

Comment

Originally posted by Size--

Hi Deevan, can we expect some info on the new fan rewards today, and a refresh of rewards.rocketleague.com ? u/psyonix_devin

Not today, but we'll have the site updated soon.

Comment

Originally posted by QcomplexQ

Just to be clear, this won't fix the issue people are having with being unable to launch the game?

Maintenance is not related to that, but I did address it here