Rocket League

Rocket League Dev Tracker




04 Jun

Comment

Hi all, some news to share about US-East servers.

We talked with one of our server providers about seeing really high latency in some US-E matches yesterday, and they informed us that there was some sort of fiber line cut in the Northeast that had a pretty detrimental effect on routing. This affected latency between players and our servers in Virginia, which is why some US-E matches seemed fine, and others (in VA servers) saw massive latency spikes.

As of this morning, that fiber cut has been repaired. Routing should return to normal in US-E, and we'll be monitoring from here. Thanks, everyone!

Comment

Monster.

Comment

Hi all, some news to share about US-East servers.

We talked with one of our server providers about seeing really high latency in some US-E matches yesterday, and they informed us that there was some sort of fiber line cut in the Northeast that had a pretty detrimental effect on routing. This affected latency between players and our servers in Virginia, which is why some US-E matches seemed fine, and others (in VA servers) saw massive latency spikes.

As of this morning, that fiber cut has been repaired. Routing should return to normal in US-E, and we'll be monitoring from here. Thanks, everyone!

Comment

Hi all, thanks to everyone in the comments who mentioned seeing high latency in some US-E matches.

We talked with one of our server providers about this yesterday, and they informed us that there was some sort of fiber line cut in the Northeast that had a pretty detrimental effect on routing. This affected latency between players and our servers in Virginia, which is why some US-E matches seemed fine, and others (in VA servers) saw massive latency spikes.

As of this morning, that fiber cut has been repaired. Routing should return to normal in US-E, and we'll be monitoring from here. Thanks, everyone!

Comment

Hi all, thanks to everyone in the comments who mentioned seeing high latency in some US-E matches.

We talked with one of our server providers about this yesterday, and they informed us that there was some sort of fiber line cut in the Northeast that had a pretty detrimental effect on routing. This affected latency between players and our servers in Virginia, which is why some US-E matches seemed fine, and others (in VA servers) saw massive latency spikes.

As of this morning, that fiber cut has been repaired. Routing should return to normal in US-E, and we'll be monitoring from here. Thanks, everyone!

Comment

Hello! What region are you playing in, and where from?


31 May

Comment

This is absolutely fantastic. Really well done.

Thanks for sharing, I'll show the rest of the esports team here at Psyonix as well :)

Keep it up! You've definitely got the talent for this!


28 May

Comment

Originally posted by blowjobtransistor

I wish :'(

Better than I could do!


27 May

Comment

Nice play! Sending you a DM.


22 May

Comment

Originally posted by captjellystar

A follow up to that:

If I report something in chat that pops up, then the person follows up with something far more offensive, does the report only show that was said prior to the report or will the entire chat log show up for after the game?

An example being: Person says something offensive and harmful to the community that would be caught by reporting. I report it. They follow up with dropping racial slurs, bigotry and other extreme forms of hate speech. Is that seen by the report I sent in before it happened or only what is sent before the report will be seen?

Once you a report a player, the entire chat log for the match -- including after the clock hits 0:00 -- is sent for review. Anything a reported player says is taken into account.

Comment

Originally posted by dashmunn

That's a good question, I'm not entirely sure. My source was this comment.

/u/psyonix_devin Is a match considered "concluded" once it hits the 0 second mark, or is it once the server kicks everyone off?

The latter, so if a player says something that would merit a chat or game ban after 0:00, it still gets accounted for if someone reported the player at any point in the match.

Comment

Originally posted by jamdivi

Dude i recently got some of the hot ones hot sauces but cant seem to find the fiery chipotle. I got da bomb, the last dab, los calientes, zombie apocalypse and the classic. Tried to order mad dog 357 and amazon lost the package lol

They discontinued the Fiery Chipotle, but their current sauces The Classic and Los Calientes are A+!


21 May

Comment

Love hot sauce with fruity notes! I was a big fan of the Hot Ones Fiery Chipotle before it was discontinued -- had hints of pineapple and lime!

Post
At last, the fan-favorite Limited Time Mode, Heatseeker, has returned for the final weekend of the Modes of May! And that's not all. 2XP Weekend will be live throughout the weekend too!

In case you missed it when it debuted in April, Heatseeker is a rapid 3v3 mode where the ball automatically seeks the net. Every time the ball is touched, or it hits the backboard, it increases speed, so be ready to send it back to your opponents. First to seven goals wins! You can find the Limited Time mode in the Play Online menu under the Heatseeker tab.

Heatseeker, along with all other Online Modes, will grant double the amount of base experience via the "+100% special event XP Bonus." This includes all Casual, Competitive, and Extra Mode Playlists.

Both Heatseeker and 2XP are live now and will last until Tuesday, May 26 at 9 a.m. PDT (4 p.m. UTC). Enjoy both before they're gone. Good luck and have fun!

19 May

Comment

Working on getting online access restored. At the moment, most players on PS4 and Switch can connect and matchmake.

Post
Close out the Modes of May with an XP Boost! A 2XP Weekend will go live starting Thursday at 9 a.m. PDT (4 p.m. UTC), and will last an extra day through Memorial Day! 

It all starts at the same time Heatseeker, the fan-favorite Limited Time Mode, returns. Heatseeker, along with all other Online Modes, will grant double the amount of base experience via the "+100% special event XP Bonus." This includes all Casual, Competitive, and Extra Mode Playlists. 

Check out the official start and end times below, and enjoy Heatseeker and 2XP through the weekend!

  • 2XP Start Time: Thursday, May 21 at 9 a.m. PDT (4 p.m. UTC)
  • 2XP End Time: Tuesday, May 26 at 9 a.m. PDT (4 p.m. UTC)

 

14 May

Post
Here comes the BOOM! Boomer Ball is live all weekend as part of Rocket League's Modes of May!

Popularized by the Rocket League community, Boomer Ball has fun with mutators and puts a high-flying, lightning-fast twist on 3v3 soccar. Boost amount is unlimited and is now 1.5x stronger than typical boost. That means it launches you farther and faster than the standard boost you're used to. The ball speed is set to super fast, bounciness is increased to super high, and ball physics are super light. Touch the ball and see just how far and fast you can launch it!

Enjoy Boomer Ball until Monday, May 18 at 9 a.m. PDT (4 p.m. UTC). Find it in the Boomer Ball tab in the Play Online menu. Check back next week when the Modes of May wraps up with Heatseeker! Have fun with Boomer Ball!

13 May

Comment

Originally posted by slayer2023

I see you fancy yourself a cowlector

Nice

Comment

Hi OP, and thanks for posting! Right now we're focused on Modes of May, and getting feedback/data in on the different modes we're featuring this month. We'll have more to share once we're into June, so stay tuned!