Rocket League

Rocket League Dev Tracker




29 May

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Would you be able to DM me your in-game name and which platform you play on?

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Originally posted by RocketBeLeaguered

This is also witchhunting, IIRC.

You must censor player IDs to avoid witch-hunting. Screenshots/videos/clips showing toxic behaviour in game or through messages are not allowed.

He posted about his own behaviour.

Since he admitted it, it is not "witch-hunting", is it?

How do you know the Steam acct you're linking to belongs to OP?

how do we know that OP owns the Steam account being linked to in the above comment

...

I didn't say I knew the Steam acct I linked belonged to OP.

What part of me saying "Please look into the trading history " was unclear?

"We", as in me and xaiel420, cannot be sure.

You are a f**king developer. Why are you asking if we can be sure? YOU CAN INVESTIGATE AND FIND OUT.

IF the only user on Steam named makuta418 j...

Read more

He posted about his own behaviour.

Great, except they did not include any sort of user ID or account name in their post. You did, breaking Rule 6, and you included the wrong account. The Steam account you linked to doesn't even own Rocket League, or at the very least has never logged into our servers (and in order to complete a trade, you need to connect to our servers). Couching your post in "You should look into trade history..." doesn't change the fact that it's witch-hunting when you post someone else's account information.

The fact that you linked to an unrelated account -- exposing that accounts unique user ID -- is one of the main reasons why Rule 6 exists.


28 May

Comment

Originally posted by xaiel420

Guy admitted it by making a post asking “what happens after I scam someone?” - he also posted “I only scammed someone out of 10 dollars” while I agree it is witch-hunting and you have no grounds to take action, it’s pretty sad.

I read OP's post, but how do we know that OP owns the Steam account being linked to in the above comment? Sharing a username =/= same user.

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Originally posted by [deleted]

[removed]

How do you know the Steam acct you're linking to belongs to OP? This is also witchhunting, IIRC.

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Hey super ninfriendos, this is confirmed fixed in our next update. :D

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DM me about this and I'll see if I can help.

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Originally posted by benjamin_noah

u/Psyonix_Devin

u/dirkened

Any ideas? Have several friends experiencing this problem. Would love to find a fix for them that isn't just, "Go out and buy two 2080Tis," lol. Still have the 1080Ti, too, if there's any testing I can do that might help.

Do you have performance graphs that show what happens in-game? And does this stuttering occur when you're not streaming?

I would try going into the Nvidia Control Panel and setting your Performance Settings for Rocket League to prefer maximum performance. It's possible that since your GPU sat 50% usage, it wasn't reacting appropriately to spikes in demand.


24 May

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Originally posted by a_blue_ducks

Data denormalization is your friend here. You don't need to retain all chat logs, just the relevant ones for a ban.

We store the chat logs associated with bans in cache, but we still archive all logs.

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Originally posted by [deleted]

[deleted]

Hey bud, I think you might like to take a look at this article from March 28th 2018.
It specifically mentions that chat bans were included in the Tournaments Update.

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Nice defense! That orange plunger was so well-timed, too.

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Originally posted by PillowTalk420

So... Wait... How long can it take the system to actually implement a ban? And how long does this system hold the chat logs used in those bans?

Generally within an hour. If the player does not interact with PsyNet once the ban threshold has been met, it will wait until the next interaction before the ban starts.
The offending chat logs are held in cache for 30 days, so if the player does not log in for 30 days, then the chat logs won't appear in the ban notification. Keep in mind that we archive chat logs so the report information is not lost.

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Originally posted by [deleted]

[deleted]

That's not at all what was implied.

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Wow, these are some of the best 3D prints of any car I've ever seen! Nice work OP!

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Originally posted by yessireeboombaroony

That's interesting. You get banned the NEXT time you log into RL for something that may have happened weeks ago.

Correct, if a ban is issued after you end a session, it will begin when a new session begins (the next time you play).

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As others have mentioned, your ban was issued over a month ago which lead to an expiration of the chat log.

You can DM me if you'd like to know more about why you received the ban.


23 May

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Originally posted by Gemesil

Sure, by sending it to you you mean DMing it right? I saw you asked another person if they are US or EU, I'm EU.

DMing you now

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OP, next time this happens can you snag the log file and send it to me?

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Originally posted by ZebraCommander7

While not completely related, I'm going absolutely ham on my home network trying to get Rocket League to be a bit more stable (latency variance in my case). I'm wondering when I should just throw in the towel (but least I was interested in a home network overhaul anyways). At the end of this, every piece of networking driving my PC will be new and I'm hoping the latency variance nonsense will be a thing of the past. If not, I don't know that there's anything else I could have done. I hope to find the answer in all this.

Wired or wireless? There's always a chance that the latency variance is outside of your home network, and could be an ISP issue.