Rocket League

Rocket League Dev Tracker




28 Apr

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment

Originally posted by Sh1tSh0t

Love the mode. After I learned how to grab it got fun. There's a decent amount of depth to the mode once you get past the initial shock factor of this all new mode. Will be interesting to see how it plays in a day or 3 as the playerbase grasps things better

Glad your enjoying Knockout! I myself am in fear of just how much better everyone is going to get over me. =)

Comment

Originally posted by MAADSTOOPID

It is REALLY fun

So glad you're enjoying yourself!

Comment

Originally posted by RadiazOm

From the moment the gamemode was anounced i was hyped up! Ive loved fighting games and seeing rocket league make a gamemode inspired by my favorite genre immediately made me wanna play it on release. And i gotta say, I absolutely love it.

From the trinity of block attack and grab i gotta say that grab is a little overtuned. I keep grabbing people and throwing them into the ground of the stage which allows for almost no recovery. And based on how the other 2 options dont kill that easily it is most likely the best option.

At first the explanation wasnt that clear. (I play rocket league on keyboard) and the explanation for grab only said controller inputs. So it would be helpful to acknowledge us keyboard players! Trough trial and error i found out that it was left shift that was the right input.

Other than that i love the feel of this gamemode from hitting someone offstage and edgegaurding their attempt at getting back feels so satisfying and correctly geuss...

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Thanks for playing and thank you for the thoughtful feedback. We've got those noted to discuss. Glad you found some enjoyment in the edge guard! I love those myself.


27 Apr

Comment

Originally posted by mcmanly

Big problem. If playing split screen any players left spectating will get the group kicked for being idle.

Hi there! What platform did you play on that this happened?

If you're on PC, could you please submit a log? https://support.rocketleague.com/hc/en-us/articles/360023645894-How-Do-I-Gather-Logs-for-Rocket-League-

Thanks!

Comment

Originally posted by sweetmozzarella

some more examples : https://www.youtube.com/watch?v=FDxRcaeYY7Y
please please PLEASE /u/Psyonix_Devin acknowledge this, it's been like that for so long now. I'm on a rock solid ethernet connection at home on a 1GB fiber internet connection : https://www.speedtest.net/result/8898760420.png. I have ZERO issue with other games.
I reinstalled my game, moved it to my NVME ssd, tried steam and epic versions, tried with and without bakkesmod. This issue is still there.

Hiya! Have you played with any of the performance/stats graphs turned on? Would be really helpful to see if there are spikes in any of the metrics when this happens. Also, if you start a support ticket and include log files, that would help a lot as well. You can DM me the ticket number. Thanks!

Comment

Originally posted by ImGSS

Love it, thank you. This mode is amazing but this is the only challenge I have not been able to progress with!

For clarity, you do not need to get assists in Knockout for this challenge. Assists for this challenge can be completed in any Online Matches (so you can complete it in Soccar).

Comment

Originally posted by ImGSS

How do you even get assists in this mode?

If you attack a player, that is eventually knocked out by someone else, without them landing on their wheels first.

Comment

Originally posted by Chris275

Honestly haven't had this much fun in a long time. This is bringing back mario kart vibes. The fact that there's several maps as well only makes it better.

Really awesome to hear you're enjoying it! I hope I see you in there!

Comment

Originally posted by TheKakux

Played it a bit. Had fun. This type of content and especially these kinds of experiments are much needed to the game. Looking forward to what other ideas you have for the future!

Thanks for playing! Glad you had a good time.

Comment

Originally posted by Lovefool1

Love the idea and appreciate the work that went into the execution.

I hope this becomes a staple extramode, or at least becomes an option for private matches.

I suggest you: - Don’t let boost recharge when driving vertically on the walls of the platforms. Camping is already an issue and it’s hardly been out for two hours.

  • put out a short video or tutorial clarifying how interactions are won, especially in regard to momentum and grab vs grab.

  • gradually shrink the blast zone earlier and throughout the match to avoid folks camping to the 6min+ mark

  • explain formally how momentum, gravity, and aerial control are altered for this mode. I’m seeing a lot of initial frustration with the changes feeling counterintuitive.

  • make team vs team variants.

Keep up the good work!

  • We wanted to get it into player’s hands before making any major changes to the boost recharge: but this is a great suggestion!
  • We’ve seen a lot of feedback on providing a tutorial to better explain interactions and the new gameplay mechanics. It’s on our list as one of the most requested changes. * The Safezone has been getting tuned almost up until release of this mode. The trick is trying to find the balance on this for high and low level players. We will keep this in mind. (I actually agree with this though.)
  • Totally agree. Some further explanation seems to be top of our player’s requests.
  • We’ve explored a number of possible variants for Knockout. If players are enjoying the game mode and want more, we may consider it for the future!
Comment

Originally posted by mcmanly

Big problem. If playing split screen any players left spectating will get the group kicked for being idle.

Woah! I will pass this to the team. Thanks for letting us know!

Comment

Originally posted by iCraftDay

Well I like it. Reason: I am better than opponents. Gives me the smurf vibe :P

It's free real estate. wink

Comment

Originally posted by Daz-Gregory1337

Just won my first game out of 2 that I played no problems at all so far

You're a natural!!!

Comment

Originally posted by MaximumEntry1862

Me and my friends are screaming, this is the funnest LTM yet. Lighthearted joy and its so unique, W psyonix

Fantastic!

Comment

Originally posted by FalloutNano

My primary issue is not being able to queue for a new match as soon as I’m eliminated. It should be like any battle royal game.

This is a great piece of feedback! Thanks for bringing it to us.

Comment

Originally posted by zordjackson2

The camera is a bit confusing to use, switching between players could definitely be improved

Can you detail some of the problems you are running into with switching targets?