Coding question:
Is armor not in the code as a class extension of ‘item’?
Parameters just being
“Tier, armor value, hp bonus, image reference…etc)?
It would be a lot of work but why not just add the parameter now (sorry to the intern who has to do the entry) and then all future armors will have the field by default and be added on creation?
Yeah so the params for hp bonus already exists / how it's handled right now, in general it'd be better imo for a system to figure out your total HP bonus based on a set of criteria so if in a years time we decide we want to change something about how HP is calculated (maybe we decide 10 per gear level instead of 5 or w/e) then it's a single plugin point instead of going and modifying all armor in the game again